Is GIANTS planning to add skinning (rigging) support for Blender?
This seems to be a key element to optimization of mods, and the majority of modders use Blender. link
Question for GIANTS
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Re: Question for GIANTS
I think something like this migth better be asked in their GDN forum https://gdn.giants-software.com/
Last edited by juf.de on Thu Mar 29, 2018 3:14 pm, edited 1 time in total.
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[PC] [Mac] [XB1] [PS4] in the thread title keeps the Forum clean / im Threadtitel hält das Forum übersichtlich
Playing on PC
Re: Question for GIANTS
you will either get no answer or can't tell you either way, I got impression Giants isn't that bothered about working to get Blender exporter working as they are still getting mods from 3Dsmax and Maya and the last time i asked i was told to learn Maya.
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Re: Question for GIANTS
Thats not for real, please tell me thats not real
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Upload your screenshots here: IMG server
My Discord
Remember there is no need to spread your manure around the forums
Jack of all trades, master of the skid steer
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Re: Question for GIANTS
That's very much for real. Maya is an awesome and user friendly software but that price tag is what keeps me using blender
8 posts
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