Field Help

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BrandonAult
Posts: 5
Joined: Sat May 12, 2018 12:46 am

Field Help

Post by BrandonAult »

So im making a map in farming simulator 17 and i want to make is so that all the fields stay cultivated when you don't own them but still have them buy able because my computer is low end and i don't want to much lag from crops Im not going to harvest.
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W1der
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Joined: Wed Jan 13, 2016 7:53 pm
Location: SWEDEN

Re: Field Help

Post by W1der »

Hello and welcome to the forum.

If I understand you correctly the solution would be to disable "missions" for the fields.
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BrandonAult
Posts: 5
Joined: Sat May 12, 2018 12:46 am

Re: Field Help

Post by BrandonAult »

W1der wrote: Sun May 13, 2018 11:58 am Hello and welcome to the forum.

If I understand you correctly the solution would be to disable "missions" for the fields.
How do i do that?
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BigTex114
Posts: 87
Joined: Sat Feb 03, 2018 7:44 pm

Re: Field Help

Post by BigTex114 »

Try defining a boolean attribute called fieldJobUsageAllowed and turning it off. I haven't done it I just googled it. Unchecked should disable missions on that field. I have no idea whether that will keep the field in a cultivated state.
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masseyharris
Posts: 259
Joined: Tue Nov 15, 2011 10:34 pm

Re: Field Help

Post by masseyharris »

BigTex114 wrote: Mon May 14, 2018 2:41 am Try defining a boolean attribute called fieldJobUsageAllowed and turning it off. I haven't done it I just googled it. Unchecked should disable missions on that field. I have no idea whether that will keep the field in a cultivated state.
Yes that's right, you must then also 'paint' the field with cultivated texture in Giants Editor.
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