Hi!
I place object to the map (trashcan for e.g.) through GE. I can manipulate it in single player mode during gameplay, it will not save the changed position but it is OK.
When I play the same map in multiplayer, the trashcan is not movable and is not rigid body - I go right through it during gameplay.
I tried to find some reference for this behavior or some kind of manual but I failed. Please can you advise how to make objects rigid and movable during multiplayer sessions?
Thank you!
V.
[FS17] [MP] Objects in SP and MP - different behavior
3 posts
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Re: [FS17] [MP] Objects in SP and MP - different behavior
No objects are movable in MP except cut down logs.
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Re: [FS17] [MP] Objects in SP and MP - different behavior
Excellent!
followup: There are two objects in the existing map . One is a trashcan and another one is a tire. None of them is movable . Trashcan is rigid body and I cannot go through it. Tire is rigid body but I can go through it. I want to modify the tire so that I cannot go through it.
I checked the Attributes in GE but I was not able to find the difference between these two objects.
Please can you advise? I had to miss something.
Thank you for your time
V.
followup: There are two objects in the existing map . One is a trashcan and another one is a tire. None of them is movable . Trashcan is rigid body and I cannot go through it. Tire is rigid body but I can go through it. I want to modify the tire so that I cannot go through it.
I checked the Attributes in GE but I was not able to find the difference between these two objects.
Please can you advise? I had to miss something.
Thank you for your time
V.
3 posts
Page 1 of 1