[FS17] [MP] Objects in SP and MP - different behavior

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VenoushCZ
Posts: 7
Joined: Fri May 25, 2018 1:55 pm

[FS17] [MP] Objects in SP and MP - different behavior

Post by VenoushCZ »

Hi!

I place object to the map (trashcan for e.g.) through GE. I can manipulate it in single player mode during gameplay, it will not save the changed position but it is OK.
When I play the same map in multiplayer, the trashcan is not movable and is not rigid body - I go right through it during gameplay.

I tried to find some reference for this behavior or some kind of manual but I failed. Please can you advise how to make objects rigid and movable during multiplayer sessions?


Thank you!

V.
markare
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Re: [FS17] [MP] Objects in SP and MP - different behavior

Post by markare »

No objects are movable in MP except cut down logs.
:hi:
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VenoushCZ
Posts: 7
Joined: Fri May 25, 2018 1:55 pm

Re: [FS17] [MP] Objects in SP and MP - different behavior

Post by VenoushCZ »

Excellent! :-)

followup: There are two objects in the existing map . One is a trashcan and another one is a tire. None of them is movable ;-). Trashcan is rigid body and I cannot go through it. Tire is rigid body but I can go through it. I want to modify the tire so that I cannot go through it.

I checked the Attributes in GE but I was not able to find the difference between these two objects.

Please can you advise? I had to miss something.



Thank you for your time




V.
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