lost textures while testing a map
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lost textures while testing a map
I am currently building my own map. so i imported a few objects out of another map. everything was alright until i tested it in farming simulator ever since only the objects that came out of the other map lost texture now it is just white. the object out of the prefab window are fine, does anyone know how i can fix this?
Re: lost textures while testing a map
If you imported them from a directory outside of your map directory you will need to adjust the file paths inside the i3d file with a text editor and copy the textures into your folder structure.
Myrithis - Catalyzer Industries
2 posts
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