I have both a question and a suggestion. Why developers for so many years have not created lessons on the basics of writing scripts for those who are just beginning to learn modding Farming Simulator? For those who want to add to the game not only new models of equipment or objects, but to make more significant changes.
I’ve been playing Farming Simulator for years. And during this time, many ideas have been accumulated to change the game. The simplest of them have been implemented. But due to the lack of information and clear examples of how to work with the game code in general, other ideas cannot be implemented. Disassemble the logic of other modifications when there is no explanation in them is unrealistic.
I think, and I hope to support, that the community needs a tutorial on writing scripts for Farming Simulator for beginners. This textbook should not teach programming as such, but should give the following:
- Learn the basics of writing scripts for Farming Simulator.
- Learn to use the Farming Simulator API with case studies.
- Give answers to the maximum number of questions arising from beginners.