FS19 - Increasing number of field directions

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blueweb
Posts: 5
Joined: Wed Dec 05, 2018 8:47 am

FS19 - Increasing number of field directions

Post by blueweb »

I am assuming that nearly all of the FS17 tutorial would work again (terrain settings in i3d, editing of groundShader, new culitivator density, etc.). I think that the script to call the the ModMap may need to be changed slightly however. Does anyone have any ideas how that might need to be updated this time around?

Currently, using the tutorial for FS17, the loading of the ModMap.lua throws an error for Mission00.