FS19 Guide for PBR and shader with Giants Editor 8 ?

Your forum for all discussions around Modding.
olahaldor
Posts: 252
Joined: Wed Oct 03, 2012 11:08 am
Location: Norway

FS19 Guide for PBR and shader with Giants Editor 8 ?

Post by olahaldor »

I’ve been looking around for information about texture packing and PBR workflow with the new Giants Editor and FS19, but I cannot seem to find anything relevant.

The documentation and “for dummies” book are outdated.

I’ve just made my model visible in-game, purchaseable And placeable in FS19, but I cannot work out the PBR texture method used with GE, it seems a bit different than what I’m used to (Metal/roughness in Octane and Arnold).

Any guide, written or preferably video, is appreciated!
User avatar
TSM
Posts: 670
Joined: Thu Nov 06, 2014 7:45 pm
Location: Lancashire, UK
Contact:

Re: FS19 Guide for PBR and shader with Giants Editor 8 ?

Post by TSM »



This should help you i think :)
olahaldor
Posts: 252
Joined: Wed Oct 03, 2012 11:08 am
Location: Norway

Re: FS19 Guide for PBR and shader with Giants Editor 8 ?

Post by olahaldor »

Excellent! I'll have a look asap! :) Thank you so much!
olahaldor
Posts: 252
Joined: Wed Oct 03, 2012 11:08 am
Location: Norway

Re: FS19 Guide for PBR and shader with Giants Editor 8 ?

Post by olahaldor »

Alright, so I had a look. It didn't really answer anything I was asking for. While UDIM support is interesting, I'm still in the dark about shaders, texture packing etc of custom assets.

This is what I have thus far, render from Substance Painter.
Image
User avatar
TSM
Posts: 670
Joined: Thu Nov 06, 2014 7:45 pm
Location: Lancashire, UK
Contact:

Re: FS19 Guide for PBR and shader with Giants Editor 8 ?

Post by TSM »

you would be best of asking on FS-UK as lot of building makers and mappers are based there. :) that looks awesome when can i move in? :D
olahaldor
Posts: 252
Joined: Wed Oct 03, 2012 11:08 am
Location: Norway

Re: FS19 Guide for PBR and shader with Giants Editor 8 ?

Post by olahaldor »

Alright, thanks, I'll try FS-UK then. :)

As soon as doors are added (just for visuals) and the texture stuff has been sorted ;)
User avatar
Nordvarg
Posts: 101
Joined: Sun Sep 06, 2015 7:14 pm

Re: FS19 Guide for PBR and shader with Giants Editor 8 ?

Post by Nordvarg »

Hi @olahaldor - So nice to see fresh, good looking nordic buildings for FS *thumbsup*

AFAIK the UDIM option is mostly used for vehicles and equipment. So for buildings, I believe the video below (for FS17) is still viable.

I would also advise you to join the Vertex Dezign discord. Judging from their FS19 sheds pack it seems they know a lot about making buildings for FS19. Their modding channel is mainly in German. But I guess there's room for English speakers as well.

Post Reply