Page 1 of 1

Exporting from Maya

Posted: Wed Jan 02, 2019 10:41 am
by VRF
Hello, i tried modeling a road sign in Maya.
Image
I exported everything and then opened the I3D file and it literally had nothing but the Town name and half of the arrow
Image
Please help :)

Re: Exporting from Maya

Posted: Wed Jan 02, 2019 12:36 pm
by Dogface
I use Blender, but check the i3D file to see if the paths to your materials is wrong.

Re: Exporting from Maya

Posted: Wed Jan 02, 2019 2:02 pm
by VRF
Not really sure what to do here :D
Image

Re: Exporting from Maya

Posted: Wed Jan 02, 2019 2:06 pm
by VRF
Here are the textures
Image

Re: Exporting from Maya

Posted: Wed Jan 02, 2019 2:39 pm
by Dogface
Yeah, you have 15 textures, and only one of them is defined in the i3D. I don't know Maya or how you created the materials, so can't walk you through it. Look at a simple placeable like "farmBarn" as a guide.

btw, 15 textures for a sign seems like a lot. Standard for a sign would be one diffuse. Look at "roadSignsUS_diffuse".