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Exporting from Maya
Posted: Wed Jan 02, 2019 10:41 am
by VRF
Hello, i tried modeling a road sign in Maya.
I exported everything and then opened the I3D file and it literally had nothing but the Town name and half of the arrow
Please help
Re: Exporting from Maya
Posted: Wed Jan 02, 2019 12:36 pm
by Dogface
I use Blender, but check the i3D file to see if the paths to your materials is wrong.
Re: Exporting from Maya
Posted: Wed Jan 02, 2019 2:02 pm
by VRF
Not really sure what to do here
Re: Exporting from Maya
Posted: Wed Jan 02, 2019 2:06 pm
by VRF
Here are the textures
Re: Exporting from Maya
Posted: Wed Jan 02, 2019 2:39 pm
by Dogface
Yeah, you have 15 textures, and only one of them is defined in the i3D. I don't know Maya or how you created the materials, so can't walk you through it. Look at a simple placeable like "farmBarn" as a guide.
btw, 15 textures for a sign seems like a lot. Standard for a sign would be one diffuse. Look at "roadSignsUS_diffuse".