Filltype cow mod?

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Gobo
Posts: 1
Joined: Thu Mar 21, 2019 4:40 pm

Filltype cow mod?

Post by Gobo »

Hi, I'm using "Mercury Farms" mod, so I haven't checked if this happens everywhere.... =)
I'm "trying" to mod the "output" of the cow farms...
So I changed the "husbandryCows.xml" file, specifically this:

<module name="liquidManure">
<config node="0|3|0" fillTypes="SILAGE" triggerNode="0">
<fillPlane node="0|3|0|1" minY="0.02" maxY="0.5" />
</config>
</module>
<module name="manure">
<config startNode="0|4|0" widthNode="0|4|0|0" heightNode="0|4|0|1" fillType="WOODCHIPS"/>

Now, I asume the "module name" is what the game uses to check where it's the output going.
Now, the change from "Manure" to "Woodchips" works great, no problem with that. (I did that for checking, even if it has no sense, lol).
But my problem is the change from Liquidmanure to ANYTHING. (I tried with milk, silage or anything).
The problem is that it explodes (no, not crashes, in the sense that as soon as I try to refill, I refill with the
fillType moded... but the amount goes to orbital levels, and I get 800.000 units in seconds. O.O
So, any help in what to do to avoid the amount of it going "too much up"?.
I didn't change anything else so I'm kinda lost in why it rockets so much.
Sorry for disturbing. =)

Have a nice day!