Vertex paint convert to blender
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Vertex paint convert to blender
Hi, i vertexpainted my flasher complate orange in blender, then converted it to i3d butt it looks like this.. is there a way to solve this?
In blender
In Gianst Editor 8.1.0
In blender
In Gianst Editor 8.1.0
Last edited by Varssevelder86 on Tue May 07, 2019 7:10 pm, edited 1 time in total.
Re: Vertex paint convert to blender
Please fix your images so we can see what the problem is. viewtopic.php?f=852&t=88819
Farming on PC and PS4
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Re: Vertex paint convert to blender
Thanks Garion!Garion wrote: ↑Tue May 07, 2019 5:59 pm Please fix your images so we can see what the problem is. viewtopic.php?f=852&t=88819
Changed the image so it should be visible
Re: Vertex paint convert to blender
The vertex paint in blender will only show when the light is on. It is the color of the light itself. When in GE you need to at the vehicle shader and set it to static light. Then at this point you can add your diffuse spec and normal maps. To check your light you can scroll down in the material editor and set your light to 20 or so and it should light up.
Farming on PC and PS4
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Re: Vertex paint convert to blender
The point is that the part in GE already has the shader and with the lightcontrol on.Garion wrote: ↑Tue May 07, 2019 8:44 pm The vertex paint in blender will only show when the light is on. It is the color of the light itself. When in GE you need to at the vehicle shader and set it to static light. Then at this point you can add your diffuse spec and normal maps. To check your light you can scroll down in the material editor and set your light to 20 or so and it should light up.
Re: Vertex paint convert to blender
Hmm. Did you move the uvs down two and right one when applying the material?
Farming on PC and PS4
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Re: Vertex paint convert to blender
I've always done two down and one right. I think two down works too. Do you have a gloss map on. I've had issues where nothing would work right until I put a gloss map on.
Farming on PC and PS4
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Re: Vertex paint convert to blender
No i still use the FS17 system so i added an grey texture to the alpedo map
Re: Vertex paint convert to blender
Even when I convert 17 mods without doing UDIM I will use the 19 shaders on the lights only. Then I use the default spec and default normals. I have my own alphas I use for clear, amber and red. Try using the 19 shaders for your lights.
Farming on PC and PS4
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Re: Vertex paint convert to blender
I use the 19 shaders, i know how to make them work properly butt i only use the fs17 textures on them.
Re: Vertex paint convert to blender
Well then my friend I have exhausted all the options I can think of. Sorry I can't be anymore help.
Farming on PC and PS4
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13 posts
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