Adding a animated object to map. Wildlife.

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Aussie Farmer YT
Posts: 1
Joined: Thu May 09, 2019 4:09 am

Adding a animated object to map. Wildlife.

Post by Aussie Farmer YT » Thu May 09, 2019 4:19 am

Hello everyone. I am making a Australian map of my own farm and I would like to add some kangaroos to bring the map to life. Yes I am a noob at modding, this is my first mod ever any advice/ tutorials will help me lots.

My question is
To make a kangaroo follow a spline jumping should I create a trainsystem.xml and set it as a train. Or if I create a traffic system and have the cars as a kangaroo. Would that work? Or is there a easier way? I have tried using the ships.onCreate but that just slides along the spline no bouncing. I can get it to bounce by creating the animation in the xml with a trigger action. But I want it to be freely around my map.

Thanks

Dezza69
Posts: 77
Joined: Sun Aug 05, 2018 11:36 pm

Re: Adding a animated object to map. Wildlife.

Post by Dezza69 » Sun Jul 14, 2019 1:04 am

Sounds interesting.

Does the "Wildlife Spawner" help?

https://gdn.giants-software.com/documen ... lass=10090

CombineBert
Posts: 255
Joined: Tue Dec 27, 2016 2:41 pm

Re: Adding a animated object to map. Wildlife.

Post by CombineBert » Mon Jul 15, 2019 4:01 pm

I am no modder but would the chickens be a good model? They can be set to roam a path, they do on The Old Farm Countryside for example. They walk around the yard to the sheds and back in a loop.
Platform: WIN 10 | Game Version: PC Steam 1.4.1
Devices: Logitech G29 Wheel, peddles & shifter | Logitech Extreme 3D Pro Joystick

Current Map: FS19 - Fellsbrunn with Seasons, awaiting Greenwich Valley update.

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