Implement work speed

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Exfarmer89
Posts: 90
Joined: Tue Jan 24, 2017 3:24 pm
Location: USA Midwest

Implement work speed

Post by Exfarmer89 »

How do I increase the work speed of various implements, such as, plow, seeder, sprayer, etc? I do alter some mods for my personal use, but have not been able to change the work speeds. Thank you in advance.
Eische
Posts: 3758
Joined: Thu Oct 18, 2018 5:17 pm

Re: Implement work speed

Post by Eische »

In the mods XML file search for a line like this:

Code: Select all

        <speedLimit value="15" />
Change the number to whatever you like.
But that is quite obvious, how did you missed it :confusednew: :mrgreen:
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Exfarmer89
Posts: 90
Joined: Tue Jan 24, 2017 3:24 pm
Location: USA Midwest

Re: Implement work speed

Post by Exfarmer89 »

I did change that value, but in the field the speed limit was still the same. I also read somewhere to change max force value, but that also did nothing to change the work speed.
Eische
Posts: 3758
Joined: Thu Oct 18, 2018 5:17 pm

Re: Implement work speed

Post by Eische »

Hmm, that is weird. I just tested it to be sure and it is definitely working for cultivators.
It should work for all implements that are limited in speed in the game right now.

What kind of implement you want to adjust? I know there are some kinds that do not have a speed limit ingame, even though it may be defined in the XML:
https://www.farming-simulator.com/mod.p ... _id=131643
https://www.farming-simulator.com/mod.p ... _id=122258

For those the max working speed is limited by the required pto power in combination with a suitable tractor.
Playing on PC - Win10
Ryzen 3600
RX 5500XT
16GB Ram
How to post log file
How to upload pictures
Please report bugs for FS22 using the bugtracker
Exfarmer89
Posts: 90
Joined: Tue Jan 24, 2017 3:24 pm
Location: USA Midwest

Re: Implement work speed

Post by Exfarmer89 »

working on the Agrisem 4MX plow. I will try other implments to see it will work on them. Like you say, it may just be this certain tool.
zadiac
Posts: 17
Joined: Tue Jan 01, 2013 4:32 pm

Re: Implement work speed

Post by zadiac »

Eische wrote: Mon Jun 17, 2019 9:38 pm In the mods XML file search for a line like this:

Code: Select all

        <speedLimit value="15" />
Change the number to whatever you like.
But that is quite obvious, how did you missed it :confusednew: :mrgreen:
This no longer works. Tried it on various implements and the working speed just stays on default.
anthu
Posts: 4953
Joined: Thu Nov 06, 2014 8:03 am

Re: Implement work speed

Post by anthu »

Weird
It works so for me.
One thing, this value is the maximum possible speed.
If the implement needs more power or work upwards, it can be slowly.
Lg
Andreas

Edit: there are mods like "working speed" (or so), they override this value. Have you such one?
norfolk farmer
Posts: 2305
Joined: Sat Oct 13, 2018 3:36 pm
Location: United Kingdom

Re: Implement work speed

Post by norfolk farmer »

anthu wrote: Sun Jan 29, 2023 9:37 am Weird

If the implement needs more power or work upwards, it can be slowly.
Lg
Andreas

Edit: there are mods like "working speed" (or so), they override this value. Have you such one?
I was about to say the same about the required horsepower maybe being the issue.

Not used it myself but i just found this one on the modhub.

https://www.farming-simulator.com/mod.p ... tle=fs2022
JDMFarms
Posts: 168
Joined: Sun May 08, 2016 8:58 pm

Re: Implement work speed

Post by JDMFarms »

is the vehicle worn out? needs repair? make sure it is fully maintained. also in the xml, you can update the wear time to take longer to wear out so speed is not affected so fast depending your game play style.
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