adding the base game color to a vehicle

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Yn0z
Posts: 54
Joined: Tue Feb 18, 2020 9:36 am

adding the base game color to a vehicle

Post by Yn0z »

Hi everyone,

Sure this has been asked before and I will understand if you just point me in the right direction and then this thread dies a lonely and cold death :zunge:

I am currently running a Deutz Fahr farm on the pacific north west and would really like to just be able to colour match a big tractor to pull the huge direct drill seeder, without having to change the HP on the tractors. In some cases it is as simple as changing default colors to true, but im not sure if I can just add this into a model and voila...

I am very new at this but love the tinkering and would appreciate any help in this regard.

Thank you so much!

Yn0z
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kinggorillakong
Posts: 50
Joined: Thu Feb 27, 2020 4:46 pm

Re: adding the base game color to a vehicle

Post by kinggorillakong »

<baseMaterialConfigurations useDefaultColors="true">
<material blahblahblah />
</baseMaterialConfigurations>

For the <material /> tag, you need to define the shaderParameter and the name of the material you're changing which can be found in the <baseMaterials> tag of the modname.xml file.
Yn0z
Posts: 54
Joined: Tue Feb 18, 2020 9:36 am

Re: adding the base game color to a vehicle

Post by Yn0z »

Thanks so so much!, I will give it a bash and reply once I succeed in my endevour :mrgreen:
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