Medicine Creek Round Bale Fix?

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kinggorillakong
Posts: 50
Joined: Thu Feb 27, 2020 4:46 pm

Medicine Creek Round Bale Fix?

Post by kinggorillakong » Wed Mar 25, 2020 4:05 pm

Anybody have a fix to the round bales on Medicine Creek map? They're too large and as such they bug out with normal round bale equipment (in-game equipment and modded equipment). I was looking through the mod itself and it looks like you'll have to adjust the actual models in Blender or Maya and then reimport them back to the GE to save as the i3d file. It would be nice to just have the bales at the right 1.3m size. Alfalfa seems to work fine with the bale equipment mind you, but nothing else for round bales.