Understanding fillVolumeHeightNodes and tipReferenceNode

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Bersson
Posts: 46
Joined: Wed Oct 21, 2020 11:52 am

Understanding fillVolumeHeightNodes and tipReferenceNode

Post by Bersson »

Hi there :hi:
I’m making a trailer. Could you please help me understand how a couple of things work?

fillVolumeHeightNodes – What is the purpose of these? And what do I need to consider when placing them? For example, should they be placed in a certain distance from the fillVolumeShape?

tipReferenceNode – What does it actually do? And what do I need to consider when placing it? And, are there different requirements for the main rear door, the grain door, and side tipping options?

tia btw… I’ve looked at several trailers in Giants Editor without spotting any obvious consistency…