So I'm trying to follow along with a tutorial on how to increase the terraindetailheight_density for FS19 on a map as a private edit, and I've followed through the instructions exactly (Or I'm at least 95% sure I did...) using a video that someone had posted in the comments of the thread, but now I get the error "Warning: Missing texture 'normal' 'albedo' in 'groundDetail_mat' (data/shaders/groundShader.xml)." in the Console.
Any thoughts on how I can fix this so I can get the map working?
Missing texture normal/albedo in groundShader.xml help please?
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