dear modders!

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prototilt
Posts: 45
Joined: Mon Jan 28, 2019 9:19 pm

dear modders!

Post by prototilt »

For the love of God, when you make a map, make your way out of there leaving the impression that it is not closed. or you make it an island with a good harbor. breaks the immersion when there is no imaginary way out.

where is the village from which you cannot get out by road, by train or by boat?!!

and then when you make mods then use some pixel edge softening on the consoles, brought is just awful to play mod maps with fps.id so shitty! dam we are 2021!

then that Placeable Factories,make it work for all maps(id not works Westbridge Hills)

AND! large field brazil maps!
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LMoonlight
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Re: dear modders!

Post by LMoonlight »

prototilt wrote: Fri Apr 02, 2021 6:19 pm
For the love of God, when you make a map, make your way out of there leaving the impression that it is not closed. or you make it an island with a good harbor. breaks the immersion when there is no imaginary way out.

where is the village from which you cannot get out by road, by train or by boat?!!

and then when you make mods then use some pixel edge softening on the consoles, brought is just awful to play mod maps with fps.id so shitty! dam we are 2021!

then that Placeable Factories,make it work for all maps(id not works Westbridge Hills)

AND! large field brazil maps!

Hello Prototilt,

i'am not the modder, but if I know something by now is that the placeable factories / productions, no matter if they are from erShaba/Vanquish81 or from Farmer Mahnew, have to be included on a map by the mapper first.

Even if these get basic changes, such as the possibility of operation in seasons, then the map must be readapted to these changes.

If this is not done, then the operation of these productions is limited or not possible at all.

I can understand that this is very annoying for you, but there is currently no other way to bring productions to the consoles than via the animal pen option.


The map you mentioned doesn't have this customization yet. At least not that I'm aware of. You can see this here:
  • On which map can factories/productions be built? -> updated on 04/01/2021
    • The Placeable Factories by erShaba/Vanquish081 (VSRModdingSur) can be built on this maps:
      • Ravensberg Factories (2/2), -> adjustment done -> Placeable EcoGreen Factories and Pellets Factories (for seasons) are not yet included.
        Chamberg Valley, -> adjustment done -> Placeable EcoGreen Factories and Pellets Factories are not yet included.
        The Old Farm Countryside, -> customization done for all current factories packs
        La Coronella, -> customization done for all current factories packs
        La Coronella 2.0, -> customization done for all current factories packs
        Westbridge Hills, ✖
        Hagenstedt, ✖
        Eureka Farms, ✖
        Blue Mountain Valley, ✖
        Wyther Farms, ✖ New update: 1.4.0.0 - ERSHABA's placeable factories are NOT compatible
        Hills Of Italy, ✖
        Switchback Canyon ✖
    The placeable Factories get a new Update (seasons ready) + new Mod: TMR/PigFood Factory Pack and EcoGreen Factories. The Map need an adjustment.

    To play with Seasons and the factories the Seasons GEO:Productions from erShaba is required.
    Exception: Ravensberg Factories (2/2) -> for this the Seasons GEO: Ravensberg Factories is necessary!

    ✔ -> adjustment done
    ✖ -> adjustment still necessary

You can find this and other important or unimportant information here:
General information about the placeable factories (animal husbandry) FS19 [PS4/XB1] <- click :this:


And neither the mapper nor they modder wants their users to get angry about things that don't work. But sometimes, it just takes longer, until something changed or adjusted.

So you probably have to wait a little longer, until the adjustment it takes, or you play without the appropriate mods.

Many Greetings
(PS4 Pro)
LS 22 - Map: Neu-Minibrunn
LS 19 - Ravensberg

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s8080t
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Re: dear modders!

Post by s8080t »

prototilt wrote: Fri Apr 02, 2021 6:19 pm For the love of God,
All I hear is the world's smallest violin and a huge amount of your opinion and demand.

Dude, go create your own perfect map and release it for others - this is what modding is for. Contribution instead of demanding.
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Eische
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Re: dear modders!

Post by Eische »

prototilt wrote: Fri Apr 02, 2021 6:19 pm For the love of God, when you make a map, make your way out of there leaving the impression that it is not closed. or you make it an island with a good harbor. breaks the immersion when there is no imaginary way out.
Within that one month between those same posts you could have learned how to create your own perfect map.
viewtopic.php?p=1371501#p1371501
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