Model Manipulation

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Jack Jefferson
Posts: 1
Joined: Tue Apr 27, 2021 11:53 am

Model Manipulation

Post by Jack Jefferson »

First off I'm new to modding so I'm probably missing something really simple.

I was looking at the Krampe KS 950. I wanted to remove the chassis, I tried to Ctrl + X the body, but only the decals get removed. Here is a video showing this https://cdn.discordapp.com/attachments/ ... FY9s5h.mp4.

I extracted the shapes file and it's one merged model. So how is this done? I have looked at the XML of the i3D file and can't find anywhere it links the transform group to the model.

I have tried searching for anyone else asking this but can't find anything, any help with this would be greatly appreciated.
s8080t
Posts: 712
Joined: Wed Nov 20, 2019 9:26 pm

Re: Model Manipulation

Post by s8080t »

If you read the i3d's XML, look for skinBindNodeIds= :>

Merged Meshes are lost on export to OBJ if you want to edit parts in e. g. Blender. That's a mess :>
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