Hey guys,
Trying to get into map creation. I created a really nice map on No Mans Land and I was hoping to import it into the Giants Editor and create an actual map with it.
I know how to import the terrain heights with the shaded image that shows land heights but what about the foliage and the terrain itself? As in fields, grass, gavel, pavement, trees etc.
Is there any way to copy all of this into the editor (aside from the buildings I assume) and create a real map out of it?
Thanks
In game map conversion to Giants Editor
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Re: In game map conversion to Giants Editor
Or maybe even is there a way to copy the ground textures and foliage that I have added in game into GE?
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