Hello all.
Just a quick question, maybe someone knows if this is possible.
I am adjusting the cow pasture of an existing map, because it is not quite to my liking.
Now I've got everything working with the NAVmesh. I only run into the problem that only once in a while a cow walks into the barn. Is it possible to adjust this so that half of the cows are in the pasture and the other in the barn?
Thanks a lot!
Navmesh cows
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Navmesh cows
Last edited by michaelj15 on Tue Jul 13, 2021 2:02 pm, edited 1 time in total.
Re: Navmesh cows
Unfortunately not. The navmesh needs to be connected as one piece.
Playing on PC - Win10
Ryzen 3600
RX 5500XT
16GB Ram
How to post log file
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Please report bugs for FS22 using the bugtracker
Ryzen 3600
RX 5500XT
16GB Ram
How to post log file
How to upload pictures
Please report bugs for FS22 using the bugtracker
Re: Navmesh cows
The only option would be to have two entirely seperate navmeshes one for the pasture and one for the barn, ensuring that they do not overlap as this will lead to animals freezing.
Or you could have two seperate navmeshes one for a section of pasture to barn door 1 and the other for a seperate section of pasture to barn door 2 that way the cows movement from pasture to barn would look more natural, again ensuring no overlap of navmeshes.
Or you could have two seperate navmeshes one for a section of pasture to barn door 1 and the other for a seperate section of pasture to barn door 2 that way the cows movement from pasture to barn would look more natural, again ensuring no overlap of navmeshes.
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Re: Navmesh cows
Allright, i will try it. Thanks a lot!
Re: Navmesh cows
Also bear in mind that if using two separate navmeshes you will need a separate feeds,water, manure and slurry for each navmesh
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Re: Navmesh cows
Just placed those Works like a charm
Is it also possible to enlarge the numbers of walking cows in a navmesh? I got 68 cows and only 24 are walking in the navmesh.
Don't know if fs2019 has a script or xml to change this?
Re: Navmesh cows
The only scripts I am aware of regarding animals is these two
viewtopic.php?t=144184 -------- to increase number of animals overall
https://www.farming-simulator.com/mod.p ... _id=123270 ----- increases number of animal placeables from 10 to 32
I believe the number of animals visible used to be controlled by the carryingCapacity value in the xml but it seems in FS19 the number of animals visible in any one navmesh has been limited to max of 24 probably for fps/performance reasons
viewtopic.php?t=144184 -------- to increase number of animals overall
https://www.farming-simulator.com/mod.p ... _id=123270 ----- increases number of animal placeables from 10 to 32
I believe the number of animals visible used to be controlled by the carryingCapacity value in the xml but it seems in FS19 the number of animals visible in any one navmesh has been limited to max of 24 probably for fps/performance reasons
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- Posts: 42
- Joined: Sun Oct 13, 2013 12:10 pm
Re: Navmesh cows
Thanks for the reply. I have read the forum topics already Doesn't really matter if it's not possible. I'm happy with the way I have it nowTheSuBBie wrote: ↑Wed Jul 14, 2021 3:30 pm The only scripts I am aware of regarding animals is these two
viewtopic.php?t=144184 -------- to increase number of animals overall
https://www.farming-simulator.com/mod.p ... _id=123270 ----- increases number of animal placeables from 10 to 32
I believe the number of animals visible used to be controlled by the carryingCapacity value in the xml but it seems in FS19 the number of animals visible in any one navmesh has been limited to max of 24 probably for fps/performance reasons
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