I've been adapting a cow pasture placeable to fit on my farm - mostly just moving things about spatially. When I say "doesn't work" I mean I drive into the feed trigger with my load of TMR and don't get the "overload" prompt nor is a hay bale consumed: And yes, there ARE cattle in the pen!
So far I have checked:
1. The mod works as a whole - because I can overload water
2. The structure of the scenegraph in the i3d matches the relevant xml file
3. The structure, above is identical to another placeable that works -- all the node references are the same and the food section of the i3d are the same.
4. The properties of the feed trough trigger, the exactFillRoot and the baleTrigger are the same
5. The trough trigger is large enough for the whole feed-mixer
What have I missed? What else can I check?
Many thanks in advance for any suggestions.
Feed not working on cow husbandry mod
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- blue_painted
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Feed not working on cow husbandry mod
Playing new "Beest" Intel i7-11700F with GeForce GTX 3060 and XBOX controller
also £600 laptop - AMD Ryzen 5600H with GeForce GTX 3050 XBOX controller
Dairydeere's A Guide to Finding Farming Simulator Mods - Please give this a read and help spread awareness for respectful mod downloads
also £600 laptop - AMD Ryzen 5600H with GeForce GTX 3050 XBOX controller
Dairydeere's A Guide to Finding Farming Simulator Mods - Please give this a read and help spread awareness for respectful mod downloads
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