Parallax

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Rafal5211
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Joined: Mon Dec 27, 2021 12:23 pm

Parallax

Post by Rafal5211 »

Is it possible to add a second UV channel to a FS 19 model without importing it into Blender in order to add parallax to it?
s8080t
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Joined: Wed Nov 20, 2019 9:26 pm

Re: Parallax

Post by s8080t »

Nope. GE has no way to edit/create UV maps.
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Dogface
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Re: Parallax

Post by Dogface »

what is parallax, in this context?
TheSuBBie
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Re: Parallax

Post by TheSuBBie »

To achieve the parallax effect in a building you have to use the building shader which requires a second UV, for parallax you set the shader to customParallax and insert your custom height map in place of the default height map in Custom Texture 4
Last edited by TheSuBBie on Thu Jan 20, 2022 7:31 pm, edited 1 time in total.
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Dogface
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Re: Parallax

Post by Dogface »

TheSuBBie wrote: Thu Jan 20, 2022 12:00 pm To achieve the parallax effect in a building you have to use the building shader which requires a second UV, for parallax you set the shader to customParallax and insert your custome height map in place of the default height map in Custom Texture 4
Thank you. :smileynew:
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