Help Getting Started

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DMZ Commander
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Joined: Sat Oct 10, 2020 10:24 pm

Help Getting Started

Post by DMZ Commander »

Trying to get started modding. Can someone help guide me in the right direction. I had coughed up the $5 for the giants tutorials but they seem to go way too fast without much explanation and I find myself pausing and rewinding quite a bit. I downloaded Blender, Giant's editor with the i3d exporter, Paint.Net, and Notepad++.

Any help and/or guidance would be incredibly appreciated.
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Dogface
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Re: Help Getting Started

Post by Dogface »

The best thing is to start small. Change the working width of a tool, for instance.
Or go on youtube and find a detailed FS22 tutorial and follow along.

Or pick one Giants mod, say the FS22_strautmannSEK802, and make a copy and study all the parts. A trailer is simpler than a tractor because it has less functions. Look at the xml, the i3d, the 3D model, the textures.
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DMZ Commander
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Re: Help Getting Started

Post by DMZ Commander »

Any youtube recommendations? I messed around with adjusting working widths and capacities in FS19 via the XML. I really want to make a gravity wagon lol. Just need help being pointed in the right directions as far as tutorials and guides
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Dogface
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Re: Help Getting Started

Post by Dogface »

If you want to make a wagon from scratch, then you need Blender. Fortunately there are a million Blender tutorials. I recommend Blender Guru Channel, he is great and starts from the beginning.
https://www.youtube.com/c/BlenderGuruOfficial

some FS22 modder channels

ShyWizard
https://www.youtube.com/channel/UCivTZf ... 710d0JdbZQ

bdbssb
https://www.youtube.com/user/bdbssb77

82 Studio
https://www.youtube.com/c/pzonako
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DMZ Commander
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Re: Help Getting Started

Post by DMZ Commander »

I downloaded all the necessary programs already.

I'll take a look at these, thank you so much
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