cant take screenshots on dx11

xXTHEBOMBSQUADXx
Posts: 37
Joined: Thu Jun 01, 2017 8:46 am

cant take screenshots on dx11

Post by xXTHEBOMBSQUADXx »

i posted something a while going back going on about my screen being bright and screenshot very dark, i fixed that, in my game.txt file it was on opengl_15. i changed it to d3d_11 and it was fine, however i could not take screenshots. i changed it to d3d_10 and d3d_9 and i was able to take screenshots but it was still really bright and screenshots were dark. does anyone know how to fix this?
xXTHEBOMBSQUADXx
Posts: 37
Joined: Thu Jun 01, 2017 8:46 am

Re: cant take screenshots on dx11

Post by xXTHEBOMBSQUADXx »

hello?
User avatar
böserlöwe
GIANTS Software | Support Engineer
Posts: 10816
Joined: Thu Oct 01, 2009 10:09 pm
Location: Kreis Schaumburg
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Re: cant take screenshots on dx11

Post by böserlöwe »

We need more Information about your PC settings.
If you could post the last Log.txt it will help
For more instructions see my Singature
xXTHEBOMBSQUADXx
Posts: 37
Joined: Thu Jun 01, 2017 8:46 am

Re: cant take screenshots on dx11

Post by xXTHEBOMBSQUADXx »

sorry, im not getting notifactions for these posts

here
GIANTS Engine Runtime 7.0.0 (14222) 64bit (Build Date: Feb 17 2017)
Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: Intel(R) Core(TM) i3-4005U CPU @ 1.70GHz
Memory: 4032 MB
OS: Windows NT 6.3 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: Intel Corporation
Renderer: Intel(R) HD Graphics Family
Version: 10.18.14.4578 (4.1.2017)
Revision: 11
Feature level: DirectX 11 ON
Info: Effective window resolution 1280 x 600
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Low
View Distance Factor: 0.500000
Shadow Quality: 0.000000 Size: 1 Filter-Size: 4
Shader Quality: 0
Skip Mipmaps: 1
LOD Distance Factor: 0.500000
Terrain LOD Distance Factor: 0.500000
Terrain Normal Mapping: No
Foliage View Distance Factor: 0.750000
Foliage Density: 0.000000
Volume Mesh Tessellation Factor: 2.000000
Tyre Tracks Segments Factor: 0.500000
Max. Number of Shadow Lights: 1
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 0
Farming Simulator 17 (Steam)
Version: 1.4.4.0 1.4.4RC8
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: en
Time: 2017-07-31 07:52:09
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: FS17_challengerMT700EFieldViper (Version: 1.0.0.0)
Load mod: FS17_valtraTSeriesCowEdition (Version: 1.0.0.0)
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