Start FS 17 ohne Backup daten zu laden

Broklyn
Posts: 2
Joined: Tue Jul 25, 2017 12:48 pm

Start FS 17 ohne Backup daten zu laden

Post by Broklyn »

Ich habe folgendes Probem
ich benutzte courseplay einwandfrei
ich update ihn
Error: Running LUA method 'update'.
C:/Users/silve/OneDrive/Dokumente/My Games/FarmingSimulator2017/mods/FS17_courseplay/mode2.lua:1001: bad argument #1 to 'abs' (number expected, got nil)
also wechselte ich zurück auf die alte version
Error: Running LUA method 'update'.
C:/Users/silve/OneDrive/Dokumente/My Games/FarmingSimulator2017/mods/FS17_courseplay/mode2.lua:1001: bad argument #1 to 'abs' (number expected, got nil)
installierte das spiel neu
Error: Running LUA method 'update'.
C:/Users/silve/OneDrive/Dokumente/My Games/FarmingSimulator2017/mods/FS17_courseplay/mode2.lua:1001: bad argument #1 to 'abs' (number expected, got nil)
Bin mit meinem Latein langsam am ende
Doch was mir aufgefallen ist das nach der neu installation trotzdem alte spielstände und timebindings drin sind
Ich denke da ist vieleicht der Fehler

nun meine Frage Kann mann FS17 zwingen wirklich einen neuen ordner My games zu generieren ohne irgendwelche versteckten Backups zu verwenden
also als ob das spiel nie drauf gewesen wäre
oder gibbs ne andere lösung
Benutze Steam
Log.txt
===================================
GIANTS Engine Runtime 7.0.0 (14222) 64bit (Build Date: Feb 17 2017)
Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: Intel(R) Core(TM) i5-4460S CPU @ 2.90GHz
Memory: 8117 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: AMD/ATI
Renderer: AMD Radeon R5 330
Version: 20.19.15.4549 (10.11.2016)
Revision: 131
Feature level: DirectX 11 ON
Info: Effective window resolution 1280 x 720
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Medium (auto)
View Distance Factor: 1.000000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 4
Shader Quality: 1
Skip Mipmaps: 1
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 1.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.000000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 1.000000
Tyre Tracks Segments Factor: 1.000000
Max. Number of Shadow Lights: 1
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 0
Farming Simulator 17 (Steam)
Version: 1.4.4.0 1.4.4RC8
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: de
Time: 2017-07-25 12:22:38
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: FS17_courseplay (Version: 5.01.00171)
### Courseplay: initialized 48/48 files (v5.01.00171)
******************************************* WARNING *******************************************
* You are using a development version of Courseplay, which may and will contain errors, bugs, *
* mistakes and unfinished code. Chances are your computer will explode when using it. Twice. *
* If you have no idea what "beta", "alpha", or "developer" means and entails, remove this *
* version of Courseplay immediately. The Courseplay team will not take any responsibility for *
* crop destroyed, savegames deleted or baby pandas killed. *
***********************************************************************************************
adding Courseplay to "selfPropelledSprayer"
adding Courseplay to "tractor"
adding Courseplay to "car_dynamicMountAttacher"
adding Courseplay to "combine_animated"
adding Courseplay to "loaderVehicle"
adding Courseplay to "wheelLoader"
adding Courseplay to "conveyorTrailerDrivable"
adding Courseplay to "selfPropelledMixerWagon"
adding Courseplay to "woodHarvester"
adding Courseplay to "skidSteer"
adding Courseplay to "combine_animated_crawler"
adding Courseplay to "tractor_articulatedAxis"
adding Courseplay to "car"
adding Courseplay to "ridingMower"
adding Courseplay to "woodCrusherTrailerDrivable"
adding Courseplay to "conveyorTrailerHireable"
adding Courseplay to "tractor_crawler"
adding Courseplay to "selfPropelledMower"
adding Courseplay to "combine_animated_articulatedAxis"
adding Courseplay to "tractor_foldable"
adding Courseplay to "loadingTrailerDrivable"
adding Courseplay to "combine"
adding Courseplay to "selfPropelledPotatoHarvester"
adding Courseplay to "telehandler_articulatedAxis"
adding Courseplay to "telehandler"
adding Courseplay to "forwarder"
adding Courseplay to "combine_cylindered"
adding Courseplay to "tractor_reverseDriving"
### Courseplay: installed into 28 vehicles
dataS/cameraPath01.i3d (0.12) ms
dataS/cameraPath02.i3d (0.14) ms
dataS/cameraPath03.i3d (0.09) ms
data/sky/skyUS_day_night.i3d (14.67) ms
data/sky/rain.i3d (1.09) ms
data/sky/hail.i3d (0.60) ms
data/sky/dust.i3d (0.44) ms
data/maps/map01.i3d (1600.46) ms
data/objects/basketball/basketball.i3d (1.98) ms
## Courseplay: setting up signs
C:/Users/silve/OneDrive/Dokumente/My Games/FarmingSimulator2017/mods/FS17_courseplay/img/signs/normal.i3d (0.40) ms
C:/Users/silve/OneDrive/Dokumente/My Games/FarmingSimulator2017/mods/FS17_courseplay/img/signs/cross.i3d (0.58) ms
C:/Users/silve/OneDrive/Dokumente/My Games/FarmingSimulator2017/mods/FS17_courseplay/img/signs/unload.i3d (0.47) ms
C:/Users/silve/OneDrive/Dokumente/My Games/FarmingSimulator2017/mods/FS17_courseplay/img/signs/wait.i3d (0.82) ms
C:/Users/silve/OneDrive/Dokumente/My Games/FarmingSimulator2017/mods/FS17_courseplay/img/signs/start.i3d (0.68) ms
C:/Users/silve/OneDrive/Dokumente/My Games/FarmingSimulator2017/mods/FS17_courseplay/img/signs/stop.i3d (0.64) ms
## Courseplay: setting up fields (basic)
## Courseplay: loading default settings
## Courseplay: setting up hud
## Courseplay: setting up debug channels
## Courseplay: setting up globalInfoText
## Courseplay: loading courses and folders from "courseManager.xml"
## Courseplay: register later loaded mods
Disabled withering
data/vehicles/steerable/caseIH/caseIH1660.i3d (44.78) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (37.12) ms
data/vehicles/steerable/newHolland/newHolland8340.i3d (39.67) ms
data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (20.80) ms
data/vehicles/steerable/caseIH/caseIH1455.i3d (54.58) ms
data/vehicles/tools/greatPlains/gp3P1006NT.i3d (23.82) ms
data/vehicles/trailers/metaltech/db8000.i3d (32.44) ms
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (29.08) ms
data/placeables/shelters/storageShelter02.i3d (2.74) ms
data/placeables/shelters/storageShelter01.i3d (5.03) ms
data/placeables/shelters/vehicleShelter.i3d (1.50) ms
data/objects/bigBagContainer/bigBagContainerSeeds.i3d (3.38) ms
data/objects/pallets/fertilizerTank.i3d (2.01) ms
data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (1.86) ms
data/vehicles/train/locomotive.i3d (19.21) ms
data/vehicles/train/wagonTimber.i3d (9.28) ms
data/vehicles/train/wagonWoodChips.i3d (9.85) ms
data/vehicles/train/wagonGrain.i3d (9.47) ms
data/vehicles/train/wagonSugarbeets.i3d (10.01) ms
dataS2/character/player/player01.i3d (287.43) ms
dataS2/character/pedestrians/man03.i3d (4.88) ms
dataS2/character/pedestrians/woman04.i3d (4.68) ms
dataS2/character/pedestrians/man05.i3d (4.86) ms
Error: Running LUA method 'update'.
C:/Users/silve/OneDrive/Dokumente/My Games/FarmingSimulator2017/mods/FS17_courseplay/mode2.lua:1001: bad argument #1 to 'abs' (number expected, got nil)
Error: Running LUA method 'update'.
C:/Users/silve/OneDrive/Dokumente/My Games/FarmingSimulator2017/mods/FS17_courseplay/mode2.lua:1001: bad argument #1 to 'abs' (number expected, got nil)
Error: Running LUA method 'update'.
C:/Users/silve/OneDrive/Dokumente/My Games/FarmingSimulator2017/mods/FS17_courseplay/mode2.lua:1001: bad argument #1 to 'abs' (number expected, got nil)
Error: Running LUA method 'update'.
C:/Users/silve/OneDrive/Dokumente/My Games/FarmingSimulator2017/mods/FS17_courseplay/mode2.lua:1001: bad argument #1 to 'abs' (number expected, got nil)
Error: Running LUA method 'update'.
====================
Hier hab ich mal gekürzt weil die Fehlermeldung dann 1000x und mehr kommt
An courseplay liegt es nicht wie gesagt nach dem update versuch funktionierte weder die neue noch die alte noch andere versionen die ich mir zuschicken lies.
Bei allen Anderen läuft sie einwandfrei. Hab mir sogar die version vom youtuber der über 100 viedios eingestellt hat senden lassen. und die funktioniert bei ihm und allen anderen.
Broklyn
Posts: 2
Joined: Tue Jul 25, 2017 12:48 pm

Re: Start FS 17 ohne Backup daten zu laden

Post by Broklyn »

Wieso listed LS17 Fahrzeuge auf die gar nicht mehr da sind ?
Disabled withering
data/vehicles/steerable/caseIH/caseIH1660.i3d (44.78) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (37.12) ms
data/vehicles/steerable/newHolland/newHolland8340.i3d (39.67) ms
data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (20.80) ms
data/vehicles/steerable/caseIH/caseIH1455.i3d (54.58) ms
data/vehicles/tools/greatPlains/gp3P1006NT.i3d (23.82) ms
data/vehicles/trailers/metaltech/db8000.i3d (32.44) ms
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (29.08) ms
data/placeables/shelters/storageShelter02.i3d (2.74) ms
data/placeables/shelters/storageShelter01.i3d (5.03) ms
data/placeables/shelters/vehicleShelter.i3d (1.50) ms
data/objects/bigBagContainer/bigBagContainerSeeds.i3d (3.38) ms
data/objects/pallets/fertilizerTank.i3d (2.01) ms
data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (1.86) ms
data/vehicles/train/locomotive.i3d (19.21) ms
data/vehicles/train/wagonTimber.i3d (9.28) ms
data/vehicles/train/wagonWoodChips.i3d (9.85) ms
data/vehicles/train/wagonGrain.i3d (9.47) ms
data/vehicles/train/wagonSugarbeets.i3d (10.01) ms
dataS2/character/player/player01.i3d (287.43) ms
dataS2/character/pedestrians/man03.i3d (4.88) ms
dataS2/character/pedestrians/woman04.i3d (4.68) ms
dataS2/character/pedestrians/man05.i3d (4.86) ms
das ist das problem
kann mann die liste nicht neu generieren lassen.
deinstallation hat ja nix gebracht wenn solche daten irgendwo versteckt noch schlummern .
wie soll mann den da eine neue saubere installation hin bekommen
bitte um lösung wie ich die aktuelle bekomme bzw auch das zurück setze
Post Reply