OpenGL vs Direct 3D

hpmc13
Posts: 475
Joined: Sun Feb 05, 2017 8:20 pm

OpenGL vs Direct 3D

Post by hpmc13 »

I was poking around my log file and I noticed that my render system is using OpenGL instead of Direct3D.

Code: Select all

Render System
  Driver: OpenGL
  Card Vendor: NVIDIA Corporation
  Renderer: GeForce GTX 960/PCIe/SSE2
  Version: 4.6.0 NVIDIA 387.92
  Shader Version: 4.60 NVIDIA
  Max. Texture Layers: 16
  GL_AMD_depth_clamp_separate not supported
Is there a way to set which renderer the game uses? I noticed in others' log files that they, for the most part, use Direct3D. I looked in the game.xml file and it has D3D_11 as the Renderer. I didn't see anything in in-game options that jumped out at me.
Thanks!
Full Log:

Code: Select all

GIANTS Engine Runtime 7.0.0 (14222) (Build Date: Feb 17 2017)
Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
  CPU: AMD FX(tm)-8350 Eight-Core Processor           
  Memory: 16349 MB
  OS: Windows NT 6.1 64-bit
Physics System
  Version: 5.9.5
  Thread(s): 2
Input System
  Keyboard enabled
  Mouse enabled
  Gamepad/Joystick enabled
  Force Feedback disabled
  Name: XINPUT_GAMEPAD
    Number of Axes: 5
    Number of Buttons: 14
Audio System
  Driver: OpenAL
  Version: 1.1
  Device: Generic Software
Render System
  Driver: OpenGL
  Card Vendor: NVIDIA Corporation
  Renderer: GeForce GTX 960/PCIe/SSE2
  Version: 4.6.0 NVIDIA 387.92
  Shader Version: 4.60 NVIDIA
  Max. Texture Layers: 16
  GL_AMD_depth_clamp_separate not supported
Started 4 threads for threadpool 'Render threadpool'
Hardware Profile
  Level: Custom High
  View Distance Factor: 1.300000
  Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
  Shader Quality: 2
  Skip Mipmaps: 0
  LOD Distance Factor: 1.300000
  Terrain LOD Distance Factor: 1.000000
  Terrain Normal Mapping: Yes
  Foliage View Distance Factor: 1.500000
  Foliage Density: 0.500000
  Volume Mesh Tessellation Factor: 2.000000
  Tyre Tracks Segments Factor: 2.000000
  Max. Number of Shadow Lights: 3
  Max. Number of Lights: 512
  Max. Number of Lights Per Cluster: 32
  MSAA: 4
Warning: Mod-List download failed... retry in 2.000041 s. 0 trail
Farming Simulator 17 (Steam)
  Version: 1.4.4.0 1.4.4RC8
  Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
  Language: en
  Time: 2017-10-23 20:56:41
  Register configuration 'inputAttacherJoint'
  Register configuration 'attacherJoint'
  Register configuration 'frontloader'
  Register configuration 'motor'
  Register configuration 'baseColor'
  Register configuration 'wheel'
  Register configuration 'rimColor'
  Register configuration 'design'
  Register configuration 'designColor'
  Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: FS17_challengerMT700EFieldViper (Version: 1.0.0.0)
Load mod: FS17_valtraTSeriesCowEdition (Version: 1.0.0.0)
Load dlc: pdlc_kuhnPack (Version: 1.0.0.0)
Load mod: disableVehicleCameraCollision (Version: 1.0.0.0)
Load mod: Dreistern_Hof_plus (Version: 2.0)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod Dreistern_Hof_plus to use it in multiplayer.
Load mod: FermentingSilo_FS17_placeable (Version: 1.5.1)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FermentingSilo_FS17_placeable to use it in multiplayer.
Warning: Mod-List download failed... retry in 4.018467 s. 1 trail
Load mod: FS17Contest_LeBoutDuMonde_FS17 (Version: 1.0.0.0)
Warning: Mod-List download failed... retry in 6.006334 s. 2 trail
Load mod: FS17Contest_VanillaValleyV3 (Version: 0.9.5.0)
Load mod: FS17FliegTimberRunnerWide (Version: 1.1)
Warning: Missing l10n for button AUTOLOADWOOD_TOGGLE_PILES in FS17FliegTimberRunnerWide
Warning: Missing l10n for button AUTOLOADWOOD_TOGGLE_MARKER in FS17FliegTimberRunnerWide
Warning: Missing l10n for button AUTOLOADWOOD_MARKER_SCALE in FS17FliegTimberRunnerWide
Warning: Missing l10n for button AUTOLOADWOOD_MARKER_MOVE in FS17FliegTimberRunnerWide
Load mod: FS17_3points_Joskin_BsM (Version: 1.0.0.0)
Load mod: FS17_AC1300 (Version: 1.0.0.0)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS17_AC1300 to use it in multiplayer.
Load mod: FS17_AIVehicleExtension (Version: 1.0.0.0)
Load mod: FS17_AnimalTableManners (Version: 1.0)
Load mod: FS17_BaleCounter (Version: 1.52)
Load mod: FS17_Bankofhagenstedt (Version: 2.2.0.0)
Load mod: FS17_bdForageNChips (Version: 1.0.0.4)
Load mod: FS17_BigM (Version: 1.3)
Load mod: FS17_Brantner_Refill (Version: 1.0.0.1)
Load mod: FS17_BuyBales (Version: 1.0.0.0)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS17_BuyBales to use it in multiplayer.
Load mod: FS17_coldboroughParkFarm_pc (Version: 3.0.0.0)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS17_coldboroughParkFarm_pc to use it in multiplayer.
Load mod: FS17_CoursePlay5 (Version: 5.02.00013)
Load mod: FS17_DCK_FollowMe (Version: 1.2.1.40)
Load mod: FS17_DCK_Glance (Version: 1.0.3.40)
Load mod: FS17_DCK_QuickCamera (Version: 1.0.0.17)
Load mod: FS17_dogfaceRootStorage (Version: 1.0.0.1)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS17_dogfaceRootStorage to use it in multiplayer.
Load mod: FS17_FlieglFlatbed_UAL (Version: 5.0.0.0)
Load mod: FS17_ForRealModule03_GroundResponse (Version: 1.0.3.0)
Load mod: FS17_GameExtension (Version: 0.4.2.1)
Load mod: FS17_Goweil_LT_Master (Version: 1.1.0)
Load mod: FS17_grimmeTectron415_Potato (Version: 3.0)
Load mod: FS17_grimmeTectron415_SubarBeet (Version: 3.0)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS17_grimmeTectron415_SubarBeet to use it in multiplayer.
Load mod: FS17_Ground_Modification (Version: 1.0.0.6)
Load mod: FS17_hayAsGrass (Version: 1.0)
Load mod: FS17_JD20series2wd (Version: 1.1.0.0)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS17_JD20series2wd to use it in multiplayer.
Load mod: FS17_JD4320 (Version: 1.1.0.0)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS17_JD4320 to use it in multiplayer.
Load mod: FS17_JohnDeere690 (Version: 2.0.0.0)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS17_JohnDeere690 to use it in multiplayer.
Load mod: FS17_JohnDeereT670i (Version: 1.0)
Load mod: FS17_JohnDeere_MowerPack (Version: 1.0.0.0)
Load mod: FS17_joskinBetimaxRDS7500 (Version: 1.0.0.0)
Load mod: FS17_Kastor_Food_Inc_placeable (Version: 1.0.0.0)
Load mod: FS17_kotteUniversalPack (Version: 1.0.0.8)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS17_kotteUniversalPack to use it in multiplayer.
Load mod: FS17_KroneBigXCargo (Version: 1.0.0.0)
Load mod: FS17_KroneSwadro2000 (Version: 1.0.0.1)
Load mod: FS17_KroneTurbo3500 (Version: 1)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS17_KroneTurbo3500 to use it in multiplayer.
Load mod: FS17_KroneUltimaCF155XC (Version: 1.0.0.0)
Load mod: FS17_LS540 (Version: 1.0.0.1)
Load mod: FS17_Mazury (Version: 1.0.0.0)
Load mod: FS17_MB3D_JohnDeere7030 (Version: 1.1.0.1)
Load mod: FS17_MF_Old_Generation (Version: 1.0.0.2)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS17_MF_Old_Generation to use it in multiplayer.
Load mod: FS17_MoneyTool (Version: 1.0.1.0)
Load mod: FS17_MultiStorageShed (Version: 1.4.0.0)
Load mod: FS17_NewHollandForageWagon (Version: 1.0.0.0)
Load mod: FS17_newHollandLM742 (Version: 1.0.1.0)
Load mod: FS17_OmbuBitrain_v1 (Version: 1.0)
Load mod: FS17_Oregon_Springs (Version: 1.0.0.0)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS17_Oregon_Springs to use it in multiplayer.
Load mod: FS17_Pack_Joskin_Wago_AUTO_BsM (Version: 1.0.0.3)
Load mod: FS17_Placeable_Mill (Version: 1.0.0.0)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS17_Placeable_Mill to use it in multiplayer.
Load mod: FS17_Placeable_Seeds_Fertilizer (Version: 1.0.0.0)
Load mod: FS17_poettingerLionVitasem (Version: 1.0.1.7)
Load mod: FS17_poettingerUniversalAutoLoader (Version: 1.0.0.1)
Load mod: FS17_RM_Seasons (Version: 1.1.0.0)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS17_RM_Seasons to use it in multiplayer.
Load mod: FS17_RoadTrainPack (Version: 1.0)
Warning: Mod-List download failed... retry in 8.026500 s. 3 trail
Load mod: FS17_rosewoodFarm (Version: 1.0.0.0)
Load mod: FS17_Schmitz_Cool_liner (Version: 1.0.0.0)
Load mod: FS17_SpeedPlayer (Version: 2.0.0.0)
Load mod: FS17_T93_WaterTrailerFix (Version: 1.0.0.1)
Load mod: FS17_valtraTSeriesWREdition (Version: 1.0.0.0)
Load mod: FS17_VolvoFH4_AGRAR_fix (Version: 1.1.0.0)
Load mod: FS17_WoodmeadowFarm (Version: 1.1.3)
Load mod: FS17_WoodStack_placable (Version: 1.0.0.0)
Load mod: FS17_ZilPack_WR (Version: 1.0.0.0)
Load mod: FSMBJ_Crawler_BiG_X_580_ModLandNet (Version: 1.0.0.0)
Load mod: hayloft (Version: 1.0.0.0)
Load mod: HoT_Krone_Emsland (Version: 1.0.1.0)
Load mod: HoT_WelgerAP730wc (Version: 1.1)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod HoT_WelgerAP730wc to use it in multiplayer.
Load mod: JD8350GrainDrill (Version: 1.0.0.0)
Load mod: JohnDeere_1252_Windrower_V1 (Version: 1.0.1.1)
Load mod: Joskin_Trans_Space (Version: 1.0.0.0)
Load mod: Kemper_cutter2020_ModLandNet (Version: 1.0.0.0)
Load mod: KPS_5G (Version: 1.2)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod KPS_5G to use it in multiplayer.
Load mod: KroneTrailer (Version: 1.0.2.4)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod KroneTrailer to use it in multiplayer.
Load mod: lemken12Seeder_Direct_Mod (Version: 1.2.0.0)
Load mod: lemken12Seeder_Mod (Version: 1.1.0.0)
Load mod: Lizard_S710special (Version: 1.1)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod Lizard_S710special to use it in multiplayer.
Load mod: LS17_enginebrake (Version: 2.0)
Load mod: Mack_B61_byGani_76 (Version: 1.0.0.5)
Load mod: MixingStation_FS17_placeable (Version: 1.5.1)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod MixingStation_FS17_placeable to use it in multiplayer.
Load mod: NewHollandCR1090_Pack_Eagle355th (Version: 1.2)
Load mod: New_Holland_BB1290_Nadal_R90 (Version: 1.0)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod New_Holland_BB1290_Nadal_R90 to use it in multiplayer.
Load mod: scaniaR480_fs17_ModLandNet (Version: 1.0.0.0)
Load mod: SOB_fixAttacherJointRot_17 (Version: 1.0)
Load mod: SOB_John_Deere_Model_A (Version: 3.0.0.0)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod SOB_John_Deere_Model_A to use it in multiplayer.
Load mod: SOB_NewHolland_Rake (Version: 1.0.0.0)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod SOB_NewHolland_Rake to use it in multiplayer.
Load mod: timber_runner_autoload_FS17 (Version: 1.0.0.17)
Load mod: vehicleSort (Version: 0.6)
Load mod: VogelNoot_TerraDisc600 (Version: 1.0)
Load mod: waterPumpStation (Version: 1.0.0.0)
Load mod: ZIL130_PACK (Version: 1.1.0.0)
Load mod: ZZZ_driveControl (Version: 4.10)
Warning: Mod-List download failed... retry in 10.019169 s. 4 trail
Warning: Mod-List download failed... retry in 12.015724 s. 5 trail
  Register configuration 'wrappingColor'
  Register vehicle type: pdlc_kuhnPack.subsoiler
  Register vehicle type: pdlc_kuhnPack.sowingMachineCultivator
  Register vehicle type: pdlc_kuhnPack.turnOnCultivator
  Register vehicle type: pdlc_kuhnPack.windrower_workMode
  Register vehicle type: pdlc_kuhnPack.extendedBaleWrapper
  Register vehicle type: pdlc_kuhnPack.balerWrapper
Script loaded: Bankofhagenstedt Version 2.2 - A Mod by MX11
  Register vehicle type: FS17_BigM.GTXM_BigM
  Register vehicle type: FS17_BigM.GTXM_Attach
  Register vehicle type: FS17_Brantner_Refill.ServiceTrailer
### Courseplay: initialized 48/48 files (v5.02.00013)
    ******************************************* WARNING *******************************************
    * You are using a development version of Courseplay, which may and will contain errors, bugs, *
    * mistakes and unfinished code. Chances are your computer will explode when using it. Twice.  *
    * If you have no idea what "beta", "alpha", or "developer" means and entails, remove this     *
    * version of Courseplay immediately. The Courseplay team will not take any responsibility for *
    * crop destroyed, savegames deleted or baby pandas killed.                                    *
    ***********************************************************************************************
  adding Courseplay to "selfPropelledSprayer"
  adding Courseplay to "tractor"
  adding Courseplay to "car_dynamicMountAttacher"
  adding Courseplay to "combine_animated"
  adding Courseplay to "loaderVehicle"
  adding Courseplay to "wheelLoader"
  adding Courseplay to "conveyorTrailerDrivable"
  adding Courseplay to "selfPropelledMixerWagon"
  adding Courseplay to "woodHarvester"
  adding Courseplay to "skidSteer"
  adding Courseplay to "combine_animated_crawler"
  adding Courseplay to "FS17_BigM.GTXM_BigM"
  adding Courseplay to "tractor_articulatedAxis"
  adding Courseplay to "car"
  adding Courseplay to "ridingMower"
  adding Courseplay to "woodCrusherTrailerDrivable"
  adding Courseplay to "conveyorTrailerHireable"
  adding Courseplay to "tractor_crawler"
  adding Courseplay to "selfPropelledMower"
  adding Courseplay to "combine_animated_articulatedAxis"
  adding Courseplay to "tractor_foldable"
  adding Courseplay to "loadingTrailerDrivable"
  adding Courseplay to "combine"
  adding Courseplay to "selfPropelledPotatoHarvester"
  adding Courseplay to "telehandler_articulatedAxis"
  adding Courseplay to "telehandler"
  adding Courseplay to "forwarder"
  adding Courseplay to "combine_cylindered"
  adding Courseplay to "tractor_reverseDriving"
### Courseplay: installed into 29 vehicles
Script loaded: FollowMe.lua (v1.2.1.40)
Script loaded: Glance.lua (v1.0.3.40)
Script loaded: QuickCamera.lua (v1.0.0.17)
  Register vehicle type: FS17_FlieglFlatbed_UAL.transportTrailerUAL
GroundModification 1.0.0.6 loaded.
  Register vehicle type: FS17_JohnDeereT670i.JohnDeereT670i
  Register vehicle type: FS17_JohnDeereT670i.JohnDeere630R
  Register vehicle type: FS17_JohnDeereT670i.ZuernRapsProfi2
  Register vehicle type: FS17_kotteUniversalPack.kotteUniversal
  Register vehicle type: FS17_kotteUniversalPack.kotteUniversalOverload
  Register vehicle type: FS17_kotteUniversalPack.kotteMilkBarrel
  Register vehicle type: FS17_kotteUniversalPack.kotteMilkBarrelOverload
  Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_mst
  Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_mstOverload
  Register vehicle type: FS17_kotteUniversalPack.kotteUniFuel
  Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_hookLift
  Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_hookLiftOverload
  Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_man
  Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_manOverload
  Register vehicle type: FS17_kotteUniversalPack.kotteUniversalTank
  Register vehicle type: FS17_KroneBigXCargo.BigX
  Register vehicle type: FS17_Pack_Joskin_Wago_AUTO_BsM.transportTrailerUAL
  Register vehicle type: FS17_poettingerUniversalAutoLoader.universalLoader
[Seasons] Loading Seasons 1.1.0.0-release_v1.1_4f39c1d - nil
  Register vehicle type: FS17_RoadTrainPack.CRT_DUO
  Register vehicle type: FS17_RoadTrainPack.CRT_TRI
  Register vehicle type: FS17_RoadTrainPack.RT_Logging
  Register vehicle type: FS17_RoadTrainPack.RT_LoggingUAL
  Register vehicle type: FS17_RoadTrainPack.RT_Flatbed
  Register vehicle type: FS17_RoadTrainPack.RT_FlatbedUAL
  Register vehicle type: FS17_RoadTrainPack.RT_Livestock
  Register vehicle type: FS17_RoadTrainPack.RT_Tankers
  Register vehicle type: FS17_RoadTrainPack.RT_Tippers
  Register vehicle type: FS17_RoadTrainPack.CRT_dolly
--- Loading Speed-Player v2.0.0.0
  Register vehicle type: FS17_ZilPack_WR.Zil130
  Register vehicle type: FS17_ZilPack_WR.Zil45065
  Register vehicle type: FS17FliegTimberRunnerWide.AutoLoadWoodTrailer
Loading more engine braking effect by twizzle & s4t4n
  Register vehicle type: Mack_B61_byGani_76.Mack
  Register vehicle type: New_Holland_BB1290_Nadal_R90.nadal_r90
  Register vehicle type: timber_runner_autoload_FS17.AutoLoadWoodTrailer
 --- VehicleSort loaded --- 
  Register vehicle type: VogelNoot_TerraDisc600.VogelNoot_TerraDisc_600
--- installing driveControl by upsidedown into Drivable, Steerable and VehicleMotor...
dataS/cameraPath01.i3d (0.12) ms
dataS/cameraPath02.i3d (0.10) ms
dataS/cameraPath03.i3d (0.10) ms
data/sky/skyUS_day_night.i3d (246.74) ms
data/sky/rain.i3d (31.58) ms
data/sky/hail.i3d (19.91) ms
data/sky/dust.i3d (28.72) ms
E:/HGames/FS17LiveMods/FS17_RM_Seasons/resources/environment/snow.i3d (28.92) ms
E:/HGames/FS17LiveMods/FS17_Oregon_Springs/maps/map01.i3d (26402.94) ms
E:/HGames/FS17LiveMods/FS17_Oregon_Springs/maps/character/pig/pig4.i3d (144.06) ms
E:/HGames/FS17LiveMods/FS17_Oregon_Springs/maps/character/pig/pig3.i3d (57.62) ms
E:/HGames/FS17LiveMods/FS17_Oregon_Springs/maps/character/pig/pig.i3d (43.48) ms
E:/HGames/FS17LiveMods/FS17_Oregon_Springs/maps/character/pig/pig2.i3d (63.50) ms
E:/HGames/FS17LiveMods/FS17_Oregon_Springs/maps/character/horse/HorseReady.i3d (65.78) ms
E:/HGames/FS17LiveMods/FS17_Oregon_Springs/maps/character/horse/HorseReady2.i3d (71.66) ms
E:/HGames/FS17LiveMods/FS17_Oregon_Springs/maps/character/cat/Cat2.i3d (59.71) ms
E:/HGames/FS17LiveMods/FS17_Oregon_Springs/maps/character/dog/dog.i3d (42.05) ms
FabrikScript v2.1.8.1: FabrikScript.onCreate(41341) load Fabrik
Teaching animals table manners...
...sheep - manners taught
...pig - manners taught
...cow - manners taught
Animals now eat with their mouths shut!
###--MB Smider balle taeller i: baler
###--MB Smider balle taeller i: New_Holland_BB1290_Nadal_R90.nadal_r90
###--MB Smider balle taeller i: pdlc_kuhnPack.balerWrapper
## Courseplay: setting up signs
E:/HGames/FS17LiveMods/FS17_CoursePlay5/img/signs/normal.i3d (0.38) ms
E:/HGames/FS17LiveMods/FS17_CoursePlay5/img/signs/cross.i3d (0.58) ms
E:/HGames/FS17LiveMods/FS17_CoursePlay5/img/signs/unload.i3d (0.50) ms
E:/HGames/FS17LiveMods/FS17_CoursePlay5/img/signs/wait.i3d (0.77) ms
E:/HGames/FS17LiveMods/FS17_CoursePlay5/img/signs/start.i3d (0.72) ms
E:/HGames/FS17LiveMods/FS17_CoursePlay5/img/signs/stop.i3d (0.69) ms
## Courseplay: setting up fields (basic)
## Courseplay: loading settings from "courseplaySettings.xml"
## Courseplay: setting up hud
## Courseplay: setting up debug channels
## Courseplay: setting up globalInfoText
## Courseplay: loading courses and folders from "courseManager.xml"
## Courseplay: register later loaded mods
  adding Courseplay to "FS17_KroneBigXCargo.BigX"
  adding Courseplay to "FS17_JohnDeereT670i.JohnDeereT670i"
  adding Courseplay to "FS17_kotteUniversalPack.kotteUniversal_man"
  adding Courseplay to "FS17_kotteUniversalPack.kotteUniversal_manOverload"
  adding Courseplay to "FS17_ZilPack_WR.Zil130"
  adding Courseplay to "Mack_B61_byGani_76.Mack"
  adding Courseplay to "FS17_RoadTrainPack.CRT_TRI"
  adding Courseplay to "FS17_RoadTrainPack.CRT_DUO"
  adding Courseplay to "FS17_ZilPack_WR.Zil45065"
## Glance: (Re)Loaded settings from: C:/Users/charles/Documents/My Games/FarmingSimulator2017/modsSettings/Glance_Config.XML
*-- hayasgrass:loadMap(name)
*-- hayasgrass MOD - Perform Check: This line should only appear once
*-- Try to insert hay into grass group during hayasgrass:draw - this should appear only once
E:/HGames/FS17LiveMods/FS17_kotteUniversalPack/materials/unloadingEffects.i3d (132.16) ms
MaterialHolder for Kotte Universal loaded successfull!
MaterialType fluid registered successfull!
--- loading driveControl mod V4.10 (by upsidedown)---
E:/HGames/FS17LiveMods/FS17_RM_Seasons/resources/environment/snow_materialHolder.i3d (131.46) ms
E:/HGames/FS17LiveMods/FS17_RM_Seasons/resources/replacementTextures/materialHolder.i3d (1782.26) ms
Disabled withering
data/vehicles/steerable/man/manTGS18480.i3d (846.95) ms
loading C:/Users/charles/Documents/My Games/FarmingSimulator2017//driveControl_config.xml for driveControl-Mod configuration
driveControl module shuttle not started
driveControl module fourWDandDifferentials started
driveControl module cruiseControl not started
driveControl module showNearestFillLevel started
driveControl module pipeCam started
driveControl module implementControl not started
driveControl module softGas not started
driveControl module showMotor started
driveControl module variGear not started
driveControl module freeSteering not started
driveControl module inching not started
driveControl motor autoTurnOff set to true
E:/HGames/FS17LiveMods/FS17_JD20series2wd/JD20series2wd.i3d (851.46) ms
E:/HGames/FS17LiveMods/FS17_MB3D_JohnDeere7030/johndeere7030.i3d (476.44) ms
E:/HGames/FS17LiveMods/FS17_MF_Old_Generation/MF5.i3d (527.60) ms
data/objects/squarebales/baleStraw240.i3d (83.22) ms
E:/HGames/FS17LiveMods/FS17_Pack_Joskin_Wago_AUTO_BsM/Wago.i3d (186.46) ms
data/vehicles/steerable/newHolland/newHollandCR1090.i3d (480.22) ms
data/vehicles/cutters/caseIH/caseIH3162Cutter.i3d (333.33) ms
data/vehicles/cutters/capello/capelloQuasarHS16.i3d (321.50) ms
E:/HGames/FS17LiveMods/FS17_RoadTrainPack/TipperRear.i3d (715.45) ms
E:/HGames/FS17LiveMods/lemken12Seeder_Direct_Mod/lemkenSolitair12_Mod.i3d (267.93) ms
data/vehicles/steerable/caseIH/caseIHOptumCVX.i3d (525.75) ms
dataS2/character/player/player02.i3d (573.60) ms
C:/Users/charles/Documents/My Games/FarmingSimulator2017/savegame3/groundmodification_map.xml (544.14) ms
VehicleSort initialized
Full game.xml

Code: Select all

<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<game>
    <language>-1</language>
    <graphic>
        <display>
            <width>1920</width>
            <height>1080</height>
            <gamma>1.000000</gamma>
            <fullscreen>true</fullscreen>
            <vsync adaptive="true">false</vsync>
            <userConfirmed>true</userConfirmed>
            <previousWidth>1600</previousWidth>
            <previousHeight>900</previousHeight>
        </display>
        <scalability>
            <gpuPerformanceClass>auto</gpuPerformanceClass>
            <performanceClass>High</performanceClass>
            <anisotropy>16</anisotropy>
            <viewDistanceCoeff>1.300000</viewDistanceCoeff>
            <lodDistanceCoeff>1.300000</lodDistanceCoeff>
            <foliageViewDistanceCoeff>1.500000</foliageViewDistanceCoeff>
            <volumeMeshTessellationCoeff>2.000000</volumeMeshTessellationCoeff>
            <maxReflectionMaps>5</maxReflectionMaps>
            <msaa>4</msaa>
            <shadowQuality>2.000000</shadowQuality>
            <terrainLODDistanceCoeff>1.000000</terrainLODDistanceCoeff>
        </scalability>
        <renderer>D3D_11</renderer>
    </graphic>
    <audio enable="true" volume="1.000000"/>
    <input>
        <joystick enable="true" vibration="false" deadzone="0.14"/>
        <mouse enable="true"/>
        <keyboard enable="true"/>
        <headTracking active="true" trackir="true" tobiieyex="true"/>
    </input>
    <logging>
        <file enable="true" filename="log.txt"/>
        <console enable="true"/>
    </logging>
    <development>
        <controls>true</controls>
    </development>
    <startMode>1</startMode>
</game>
Playing on PC
Stegei
GIANTS Software | CTO
Posts: 1788
Joined: Sat Jun 09, 2007 10:51 am

Re: OpenGL vs Direct 3D

Post by Stegei »

You are running the 32bit version of the game, which does not support DX11. You should start the FarmingSimulator2017.exe or the FarmingSimulator2017Game.exe in the x64 folder and not the FarmingSimulator2017Game.exe in the x86 folder.
hpmc13
Posts: 475
Joined: Sun Feb 05, 2017 8:20 pm

Re: OpenGL vs Direct 3D

Post by hpmc13 »

Oh, for Pete's sake. Rookie mistake. Thank you very much; I should have known better.

Helloooooo framerates!
Playing on PC
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