Looked everywhere and can't find an explanation...
Why does the "Soil Composition Map",show ALL fields in RED,as "needs Ploughing" when...
A...Some Fields are already visibly ploughed
B..Some Fields need harvesting..
C...Some need sowing..
Is this a developer error overlooked,or can anyone explain?
Is it a Mod Map error ? (Chellington Farm) and if so,where can I contact the developer plz?
Soil Composition Menu/Map
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Re: Soil Composition Menu/Map
Whenever you start a new save, all fields start off needing to be ploughed (if you have that option turned on)
I noticed this on Chellington, and assumed that it's not possible, or not simple at least, to change this behaviour with a map.
I noticed this on Chellington, and assumed that it's not possible, or not simple at least, to change this behaviour with a map.
Farming Kandelin and Pellworm on pc
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Re: Soil Composition Menu/Map
So that means,even with a field needing harvesting,from a new save,it's the 3rd harvest and thus needs Ploughing after?
Thank You
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Re: Soil Composition Menu/Map
Does this apply for all maps,and also GRASS fields?
In other words,PLOUGH everything first?
Thanks
Re: Soil Composition Menu/Map
Yes and no. Grass field, don’t worry about. After the first cut, it goes to a ploughed state. All the other field, yes. Unless you don’t care about the extra 10% crop yield then don’t worry about it.
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Re: Soil Composition Menu/Map
Thanks,I'm trying the Ballycraig Farm map,and new to animal husbandry..which is why I asked
That saves me Ploughing any grass fields...and time!
Re: Soil Composition Menu/Map
That does depend on how the mapper has made the grass fields.
If they are defined as fields, then helpers can work them and they can be fertilised. As Nigel said, after the first cut you get your ploughing bonus, and the first stage of fertiliser.
I've played some maps where the grass is just painted on, and the game doesn't recognise it as a field. In this case you can still cut the grass and it should grow as normal, but it won't show up as needing ploughed and fertiliser has no effect, so you can only get half the yield compared to the other type.
With the second type, I always plough the field with allow create fields on, then replant, as you can then fertilise it and double the yield.
If they are defined as fields, then helpers can work them and they can be fertilised. As Nigel said, after the first cut you get your ploughing bonus, and the first stage of fertiliser.
I've played some maps where the grass is just painted on, and the game doesn't recognise it as a field. In this case you can still cut the grass and it should grow as normal, but it won't show up as needing ploughed and fertiliser has no effect, so you can only get half the yield compared to the other type.
With the second type, I always plough the field with allow create fields on, then replant, as you can then fertilise it and double the yield.
Farming Kandelin and Pellworm on pc
8 posts
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