Game Randomly Crashes To Desktop

OneLife
Posts: 1
Joined: Mon Feb 03, 2020 11:10 am

Game Randomly Crashes To Desktop

Post by OneLife »

Bought FS17 yesterday, Ever since it has been randomly closing while playing. No mods installed, Reinstalled the game completely, Latest drivers + OS updates. Game plays perfectly besides the crashing, Logs are below.
GIANTS Engine Runtime 7.0.0 (20366) 64bit (Build Date: Oct 8 2019)
Copyright (c) 2008-2017, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: AMD A10-7860K Radeon R7, 12 Compute Cores 4C+8G
Memory: 7107 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: AMD/ATI
Renderer: AMD Radeon(TM) R7 Graphics
Version: 26.20.15015.1007 (17.1.2020)
Revision: 214
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Medium (auto)
View Distance Factor: 1.000000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 4
Shader Quality: 1
Skip Mipmaps: 1
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 1.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.000000
Max dynamic foliage View Distance Factor: 1.000000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 1.000000
Tyre Tracks Segments Factor: 1.000000
Max. Number of Shadow Lights: 1
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 0
Farming Simulator 17
Version: 1.5.3.1 b6699
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: en
Time: 2020-02-03 03:03:58
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Started network game (10823)
dataS/cameraPath01.i3d (0.19) ms
dataS/cameraPath02.i3d (0.19) ms
dataS/cameraPath03.i3d (0.15) ms
data/sky/skyUS_day_night.i3d (202.84) ms
data/sky/rain.i3d (50.79) ms
data/sky/hail.i3d (15.31) ms
data/sky/dust.i3d (20.06) ms
data/maps/map01.i3d (15427.94) ms
data/objects/basketball/basketball.i3d (60.44) ms
Enabled withering
data/vehicles/steerable/caseIH/caseIH1660.i3d (519.10) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (380.36) ms
data/vehicles/steerable/newHolland/newHolland8340.i3d (324.17) ms
data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (220.88) ms
data/vehicles/steerable/caseIH/caseIH1455.i3d (431.29) ms
data/vehicles/tools/greatPlains/gp3P1006NT.i3d (247.64) ms
data/vehicles/trailers/metaltech/db8000.i3d (262.98) ms
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (266.01) ms
data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (111.09) ms
data/objects/bigBagContainer/bigBagContainerSeeds.i3d (42.71) ms
data/placeables/shelters/storageShelter01.i3d (29.04) ms
data/objects/pallets/fertilizerTank.i3d (69.20) ms
data/placeables/shelters/storageShelter02.i3d (22.50) ms
data/placeables/shelters/vehicleShelter.i3d (19.39) ms
data/vehicles/train/locomotive.i3d (215.18) ms
data/vehicles/train/wagonTimber.i3d (115.15) ms
data/vehicles/train/wagonWoodChips.i3d (114.24) ms
data/vehicles/train/wagonGrain.i3d (117.51) ms
data/vehicles/train/wagonSugarbeets.i3d (112.45) ms
dataS2/character/player/player01.i3d (532.51) ms
[censored] joined the server.
Application exit request forced.
Application exit request forced.