ideas for fs19

User avatar
SimulatedSphere
Posts: 724
Joined: Wed Aug 02, 2017 2:48 pm
Location: Next Door To You!
Contact:

Re: ideas for fs19

Post by SimulatedSphere » Sat Feb 10, 2018 1:31 pm

Hopefully a bit of dynamic soil , newer brands , season implement. I love more maps like one for Australia , America , Uk , Hungary , maybe more foreign countries. Maybe vary the cars the ai drive and make the ai workers better in round fields ( up to giants ) , more crops and maybe fastenable machines . Gearboxes similar to the one in Mud runner/spin tires, cabin lights if possible , more dynamic lights , beacon reflections , Autoload machines for like logs and maybe more mowers like bush cutters or the ones on the big crane arms to cut near a river. Possibly the smelly thing that creates scents according to your place as an extra , something like the straw harvest add-on built in , sleep functions like in ets2.
XBOX ONE S ( I don't have limited power :biggrin2: )| FS17 | UK
Just waiting for FS19!
I play with as much realism as possible :wink3:
XBOX ONE S ¦ On Estancia / Sussex Farm / Oakfield |FS13 , FS15 , FS17
Thank you to all modders out there , the game would never be the same without you!😎 :hi:
Thank you to Giants as my Xbox would never be the same without you!😎 :hi:

Jefferyawesome23
Posts: 2
Joined: Sat Feb 10, 2018 4:54 pm

Re: ideas for fs19

Post by Jefferyawesome23 » Sat Feb 10, 2018 4:57 pm

It would be awesome if you would add John Deere things like tractors, combines, seeders, and etc also it would be cool to have more working garage doors on sheds

User avatar
FordFarmer97
Posts: 3147
Joined: Fri Jul 28, 2017 2:52 pm
Location: Clifton, TN
Contact:

Re: ideas for fs19

Post by FordFarmer97 » Sun Feb 11, 2018 4:15 am

^^ John Deere isn't coming
Still waitin on a 9700 Ford mod, one of these days! #BluePower
Playin on Xbox One in Tennessee!
John 3:16: "For God so loved the world he gave his only begotten son, that whovever shall believeth in him shall not perish, but have everlasting life"
Most of your console mod requests aren't possible. So think realistically.
PM me for a Discord link.

Sullivan9703
Posts: 20
Joined: Mon Feb 12, 2018 5:20 pm

FS 19 Wishlist

Post by Sullivan9703 » Mon Feb 12, 2018 5:25 pm

Welcome Dear Giants Software!

The following Farming Simulator 19 could include the following:

- Dural MR mode and its toy engine and MR xml files.
- dynamic soil and dynamic weather (see Command and Conquer soil dynamics)
real weight values (for example, true bale weight and true weight data for different loads for crop delivery)
-the rain does not fall into the machines and buildings.
is real physics in vehicles?
- Variety of lands
-Exactly improved graphics engine?
you can see something on the ground when you are working, eg fertilizer or fertilizer.
-Fs 15 had a so-called "weed mode" that would be good to see in the next section.
-Animations in the tractor cab

What do you like to see in the game?

Edit don_apple: moved from German to Engish section of forum and combined with existing thread for suggestions for FS19.

Wolfbane
Posts: 43
Joined: Sat Jan 27, 2018 12:38 am

Re: ideas for fs19

Post by Wolfbane » Mon Feb 12, 2018 6:30 pm

I feel that seasons mod should come standerd in farming simulator 19 but for people who don’t like seasons their would be an option to turn it off. (Idk what do you guys think)?

FarmingRemasterd
Posts: 259
Joined: Thu Oct 05, 2017 3:50 am

Re: ideas for fs19

Post by FarmingRemasterd » Tue Feb 13, 2018 12:19 am

yeah, Seasons is a good idea. It could be a little more basic though for beginers though so that they don't get overwhelmed with the mod. It is an idea that has been tossed around alot. The one feature that i think will be included though is the fact that you can go inside your house. Maybe fs 19 will incorporate this since they hinted at it in the Platinum expansion.
Massey Ferguson For Life. If it ain't red, leave it in the shed.
viewtopic.php?f=893&t=74799

Jefferyawesome23
Posts: 2
Joined: Sat Feb 10, 2018 4:54 pm

Re: ideas for fs19

Post by Jefferyawesome23 » Tue Feb 13, 2018 12:24 am

Another idea is to add damage and denting to tractors and implements and trucks and to shed them you have to take it to a garage and either fix it yourself or have someone fix it

User avatar
cr41g_1965
Posts: 1856
Joined: Thu Dec 10, 2015 2:34 pm
Location: greatest country in the world

Re: ideas for fs19

Post by cr41g_1965 » Tue Feb 13, 2018 2:53 pm

repairs, challenges, goals... something to work towards and not just endless rinse and repeat... thank god for modders who have managed to keep my interest...


....PS4

User avatar
SimulatedSphere
Posts: 724
Joined: Wed Aug 02, 2017 2:48 pm
Location: Next Door To You!
Contact:

Re: ideas for fs19

Post by SimulatedSphere » Tue Feb 13, 2018 4:17 pm

Jefferyawesome23 wrote:
Tue Feb 13, 2018 12:24 am
Another idea is to add damage and denting to tractors and implements and trucks and to shed them you have to take it to a garage and either fix it yourself or have someone fix it
I wouldn't like that , you want to see how I treat my tractors ( like a tennis ball ).
XBOX ONE S ( I don't have limited power :biggrin2: )| FS17 | UK
Just waiting for FS19!
I play with as much realism as possible :wink3:
XBOX ONE S ¦ On Estancia / Sussex Farm / Oakfield |FS13 , FS15 , FS17
Thank you to all modders out there , the game would never be the same without you!😎 :hi:
Thank you to Giants as my Xbox would never be the same without you!😎 :hi:

User avatar
Smith Modding
Posts: 2518
Joined: Sat May 14, 2016 12:42 pm
Location: Harris County, Georgia

Re: ideas for fs19

Post by Smith Modding » Tue Feb 13, 2018 4:20 pm

Yeah some of us aren't that great at driving
Smith Modding Co.
Christian Based Modding
Deuteronomy 28:8- The LORD will send a blessing on your barns and on everything you put your hand to. The LORD your God will bless you in the land. :this: :this:
Playing FS15-17 on PC
Anxiously awaiting FS19 :mrgreen:
Specs-
Intel i5-6400@2.70GHz|EVGA NVIDIA 1050ti SC 4GB|16GB DDR3 RAM|1TB HDD|500GB Crucial mx500 SSD|Windows 10 Pro

User avatar
FordFarmer97
Posts: 3147
Joined: Fri Jul 28, 2017 2:52 pm
Location: Clifton, TN
Contact:

Re: ideas for fs19

Post by FordFarmer97 » Wed Feb 14, 2018 12:41 am

Yeah, I don't think thats a good idea. Game engine probably can't handle that
Still waitin on a 9700 Ford mod, one of these days! #BluePower
Playin on Xbox One in Tennessee!
John 3:16: "For God so loved the world he gave his only begotten son, that whovever shall believeth in him shall not perish, but have everlasting life"
Most of your console mod requests aren't possible. So think realistically.
PM me for a Discord link.

User avatar
ClassicTractors
Posts: 871
Joined: Sat Oct 29, 2016 11:07 pm
Contact:

Re: ideas for fs19

Post by ClassicTractors » Wed Feb 14, 2018 3:46 am

I think if we get seasons we could have plows that hook up to the pickup trucks as well as tractors.
CT Modding: Bringing the past to Farming Simulator....one machine at a time.

There's bound to be rough waters
And I know I'll take some falls
But with the good Lord as my captain
I can make it through them all

- Garth Brooks

FarmingRemasterd
Posts: 259
Joined: Thu Oct 05, 2017 3:50 am

Re: ideas for fs19

Post by FarmingRemasterd » Wed Feb 14, 2018 3:54 am

That is a good idea. FS 19 should be more immersive with the new game engine. keep your hopes high though
Massey Ferguson For Life. If it ain't red, leave it in the shed.
viewtopic.php?f=893&t=74799

User avatar
ClassicTractors
Posts: 871
Joined: Sat Oct 29, 2016 11:07 pm
Contact:

Re: ideas for fs19

Post by ClassicTractors » Wed Feb 14, 2018 3:59 am

^^ Trust me....my hopes for this next version are the highest they have ever been for an FS game. That game engine has me so excited....I can't wait to see what they do with it.
CT Modding: Bringing the past to Farming Simulator....one machine at a time.

There's bound to be rough waters
And I know I'll take some falls
But with the good Lord as my captain
I can make it through them all

- Garth Brooks

User avatar
Guil
Moderator
Posts: 3861
Joined: Fri Aug 21, 2015 8:43 pm

Re: ideas for fs19

Post by Guil » Wed Feb 14, 2018 9:29 am

FordFarmer97 wrote:
Wed Feb 14, 2018 12:41 am
Yeah, I don't think thats a good idea. Game engine probably can't handle that
This is laughable, what are you basing that on or are you saying it just for the sake of posting?

Post Reply