ideas for fs19

Farmer2B
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Re: Ideas for FS19

Post by Farmer2B »

great thread.
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TomXP411
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Re: Ideas for FS19

Post by TomXP411 »

Nope.

I don't want an RPG and all the mechanics that entails.

I could see doing something with the animals to make them more interesting, but I've always seen this as more of a heavy equipment simulator, and not really an animal husbandry simulator.

To that end, if Giants was going to add new features, I'd like to see them add things like deformable landscape, larger maps, even things like procedurally generated landscapes, where you can just get in a car, pick a direction, and never run out of new land to explore.
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RaV23
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Re: Ideas for FS19

Post by RaV23 »

I would like it to start with zero. To be able to put up barns and other buildings. For example, in Sosnovka I would like to be able to renovate my farm. Paint the buildings in white to look clean etc.
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Tazman1983
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Re: Ideas for FS19

Post by Tazman1983 »

It's already an rpg!?

Just strikes me odd that with a little manipulation of game mechanics you can buy anything you want within a few hours. I do agree that custom options should be better and ground response more realistic
thumbwiz
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Re: Ideas for FS19

Post by thumbwiz »

A new game engine would be their best move. Maybe they could coordinate with rock* or ubersoft to understand how to provide maps that don't *censored* up all resources (thinking about the console slots system).
My guess is that FS19 will be a combination of FS17 and the most popular mod, as usual.
If you really want a farmer experience leveling system, search for the upcoming farming title, which can't be mentioned in these forums.
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eric21
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Re: Ideas for FS19

Post by eric21 »

thumbwiz wrote:A new game engine would be their best move. Maybe they could coordinate with rock* or ubersoft to understand how to provide maps that don't *censored* up all resources (thinking about the console slots system).
My guess is that FS19 will be a combination of FS17 and the most popular mod, as usual.
If you really want a farmer experience leveling system, search for the upcoming farming title, which can't be mentioned in these forums.
Other games have Thier own "slot systems"
thumbwiz
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Re: Ideas for FS19

Post by thumbwiz »

can you give an example?
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thumbwiz
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Re: Ideas for FS19

Post by thumbwiz »

I would like the ability to choose a different save file instead of constantly overwriting the same one. I know this isn't a problem with PC since you can just make a copy, but on console it would be nice. For example, When I start a map, I tend sell everything I don't need, remove trees that are in my way and so on. I'd like to make a save at that point and keep it for restarts of the same map. It would also allow us to save at milestones that we set for ourselves.
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Tazman1983
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Re: Ideas for FS19

Post by Tazman1983 »

My main focus would be realism. Graphics, vehicle handling, environmental elements, ground response
eric21
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Re: Ideas for FS19

Post by eric21 »

thumbwiz wrote:can you give an example?
Back when gta was announced for ps4, there was an article on the Playstation magazine, a interview as such. They mentioned about ai car traffic or generally more that the ps3 couldn't handle. Because the ps3 couldn't handle a lot more. The only way to go around this was to include dlc cars garage only and not spawn as traffic as it would take up a "slot" or memory.
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Lisertan
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Re: ideas for fs19

Post by Lisertan »

Don't mind me. I'm just posting here to remind myself, I've read it up to this point.
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Tazman1983
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Re: ideas for fs19

Post by Tazman1983 »

Also, when buying a field would be nice to be given the option to convert into an animal field. For example field 9 on Westbridge, ideal for cows and if i own 200 cows i wanna see 200 cows lol
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TacoFarmer
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Re: Ideas for FS19

Post by TacoFarmer »

thumbwiz wrote:can you give an example?
Disney Infinity 3.0 on their map builder.
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Kevinw26
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Re: ideas for fs19

Post by Kevinw26 »

I hope they add more players to multiplayer 6 is cool but wish we could do 10 or 12 and course play and follow me mods would be nice to
MarcoFarm
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Re: ideas for fs19

Post by MarcoFarm »

Kevinw26 wrote:I hope they add more players to multiplayer 6 is cool but wish we could do 10 or 12 and course play and follow me mods would be nice to
Yes, more multiplayers! And John deere brand would be must have! ;) About JD brand something was mentioned here: http://www.farmingsimulator19mods.com/
Last edited by MarcoFarm on Mon Sep 25, 2017 12:16 am, edited 1 time in total.
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