ideas for fs19

Illinois Farmer
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Re: ideas for fs19

Post by Illinois Farmer »

Start a multiplayer by yourself using different starting points and farms.
1300 acre farm, finish out just about 10,000 hogs a year, 200 cattle, and xbox one and pc user.
Rylan54663!!$
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Re: ideas for fs19

Post by Rylan54663!!$ »

Some older tractors as in new mods like a John Deere 4000 series maybe a John Deere 4020 4440 4450 4250 4240 4800 and others
Rylan54663!!$
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Re: ideas for fs19

Post by Rylan54663!!$ »

We need a 4000 series John Deere or just a 4440 modifiable
Rylan54663!!$
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Re: ideas for fs19

Post by Rylan54663!!$ »

Rylan54663!!$ wrote: Wed Feb 26, 2020 4:03 am We need a 4000 series John Deere or just a 4440 modifiable
on PS 4 not PC only for consoles so I can use it
JohnDeere318
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Re: ideas for fs19

Post by JohnDeere318 »

An 80s JD 4000 series and a 90s JD 8000 series would be hella cool.
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Turfguyz28
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Re: ideas for fs19

Post by Turfguyz28 »

Turf farms!! Turf is a huge growing industry an would be awesome in a sim game. Irrigation would definitely need to be added!
Fixarn
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Re: ideas for fs19

Post by Fixarn »

Hi, I have a few ides for the future Farming Simulator
But you have taken great steps through each game before so I suspect we will not be disappointed :)

My first ide are a working Backup cameras (also called a reversing camera or rear-view camera)
There are many vehicles for example combine harvesters already in the game that have cameras and displays but the displays are not working
And in FS19, it is not possible to attach a separate camera view to the display
but it would have been a perfect complement for us running the game with TrackIR ;)

Another idea is for the buckets A script for when a bucket on a Loader for exemple gets full it acts like a plow/ leveler and pushes the material in front of the bucket like they do IRL.
You may be able to combine the Bucket with the snow plow / leveler script. ;)
And One final tip is to sound on the logs when you grab them or they hit each other etc.

I hope you understand
I thought these things could help in the development but you have made a really good game.

Regards
Alexander in North Sweden
Last edited by Fixarn on Sat Mar 07, 2020 5:46 pm, edited 1 time in total.
Rylan54663!!$
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Re: ideas for fs19

Post by Rylan54663!!$ »

I would love a John Deere 4000 series
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Dairydeere
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Re: ideas for fs19

Post by Dairydeere »

For console? Lots of JD 4000s for PC
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NPR_Terry
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Re: ideas for fs19

Post by NPR_Terry »

Illinois Farmer wrote: Sun Feb 23, 2020 7:29 pm Start a multiplayer by yourself using different starting points and farms.
Oooooooooo I had not thought of that! and it would keep my cash balances separate.
TYVM
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iwan073
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Re: ideas for fs19

Post by iwan073 »

Guess this one can be replaced with “Ideas for FS21”
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Trizzo3987
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Re: ideas for fs19

Post by Trizzo3987 »

Strikenet wrote: Fri Mar 03, 2017 12:15 pm A dynamic management tab where you can hire ai staff and select which fields and vehicles they work in. Instead of hiring staff at field.

This would also work for have animals in grass fields and moving them from field to field.

I agree 100%
derekroberts27
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Re: ideas for fs19

Post by derekroberts27 »

I have a two part challenge for map makers and seasons GEO makers.
1) a Map of Gunnison/Centerfield Utah 84634
https://www.google.com/maps/@39.1402488 ... a=!3m1!1e3


2) A central Utah GEO for Seasons
ice_boii_1207
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Re: ideas for fs19

Post by ice_boii_1207 »

That would be cool. I understand a health bar but life strays from farming. Hopefully, someone creates a mod like this to make the game like life. But you dont have a bad idea. Keep your head up! 😄
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