Opps.. guess we cant leave those out of the game..cr41g_1965 wrote:Thanks... spit my coffee all over my desk....BigPapaMax68 wrote:11 ingame gays
must be a multiplayer thing... "quick MILDRED... hide the sheep"
Chellington!!!
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- Posts: 103
- Joined: Thu Mar 10, 2016 4:17 pm
Re: Chellington!!!
FS 13, 15, 17 & 19
XBOX 1
XBOX 1
Re: Chellington!!!
Forget that it isPatrick73 wrote:Great map! Not sure if the needs ploughing on the map is working though
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- Posts: 103
- Joined: Thu Mar 10, 2016 4:17 pm
Re: Chellington!!!
thumbwiz wrote:Noted, new map equals restart. Thanks for the tip. Button B now opens gates for me on XBox1. Sorry for the sarcasm GiantsMagnusjl wrote:For ps4 and Xbox one just restart the game and the gates should work. Did for me anywaythumbwiz wrote:I guess during Giants stellar testing, nobody bothered to get out of their vehicle and try to open a gate? XBox One doesn't seem to be a button for it. Please correct me if I'm wrong, and I want to be wrong.
Hmm.. I just d/l the map and started playing no issues so far "b" button open/closes gate. But I did run into the issue on goldcrest with a few doors on the grain shed. It gave me the controls to open it but two of the doors wouldnt open then I saved and reset and they worked. Must be a bug with the script/animation or whatever they call it. I am sure it is the same code that opens the gates and doors.
FS 13, 15, 17 & 19
XBOX 1
XBOX 1
Re: Chellington!!!
It obviously went through the standard testing, oh look pretty colours!
Farming the proper way, on PC.
Re: Chellington!!!
Problem by sellingpoint, tractor is flying, lol. Ps4 user
Re: Chellington!!!
I've had similar throughout the map.Soosloper wrote:Problem by sellingpoint, tractor is flying, lol. Ps4 user
Re: Chellington!!!
Ok.the map is not testing?
- manosaurus
- Posts: 1111
- Joined: Mon Aug 29, 2016 10:24 pm
Re: Chellington!!!
Lmfao. I love it when my smart ass memes are correct
- Frantic Farmer
- Posts: 438
- Joined: Sat Nov 12, 2016 11:49 am
- Location: Leeds
Re: Chellington!!!
And let the Chellington hate begin lol! Gotta love forums. Giants are probaby thinking f*ck you, here have this shinny new wheelbarrow for your update lol!
PS4/ Thornton/ American outback : UK Player
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- Posts: 1989
- Joined: Thu Dec 10, 2015 2:34 pm
Re: Chellington!!!
I can't wait to try it out... it does look like it will be the only modhub release today
Farming Simulator 76
playing RDR2
- manosaurus
- Posts: 1111
- Joined: Mon Aug 29, 2016 10:24 pm
Re: Chellington!!!
Yay another lack luster performance and effort... just like daddy pig gave momma pig last night to make them piglets.... hyped it up and still has the same bugs. Anybody checked to see if walls are solid?
Re: Chellington!!!
the trees were the same on the FS15 version I think it was done to save on fps of solid items to be loaded if you get what I mean but the hedges had collision's (playing on the extended version of the map with forestry and the three farms) try and download it for FS15 to have a compare, but just remember this is a first draft of the mapW1der wrote:I am sorry ... this map is a FAIL (for me)!
Trees has no collision (at least not the one I drove straight through) ... neither does hedges ... so ... "no challenge" ...
Huge amount of frame drops on the big fields. Going from an average of 75-130 to below 40 ...
Also ... I do not know how I will be able to keep my cows or chickens, from running around all over my farm (they probably wont be "programmed" to, but anyways) ... there is no way to close the fences/gates around them.
Maybe this is how it is done, in this part of the world ... but having gates, at some part of the fences and just leaving it wide open, at other parts, just do not make any sense, in my opinion ...
Nope ... going straight back out of my mod folder ... sadly (looked really nice, with all the wind blowing through the trees and all that) ... but needs more work.
FS15 link: http://fs-uk.com/mods/view/36765/chellington-extended
Pc version :) chainsaw operator, chipper operator, tractor driver
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