Console mod's
- D filthy sloth
- Posts: 24
- Joined: Mon Sep 19, 2016 1:10 am
Console mod's
I was hoping to find out as much as possible for console mods in fs17, like what type of mods would be available versus PC and also how often will the mod section in game be updated (will it be a weekly thing or added as they are made ready)
Re: Console mod's
Heres what i know, we pretty much get everything besides outside scripts, like giants standard scripts will be fine, but i have a plan, but a mod beta tester said it would be possible, i hope it can be done though.D filthy sloth wrote:I was hoping to find out as much as possible for console mods in fs17, like what type of mods would be available versus PC and also how often will the mod section in game be updated (will it be a weekly thing or added as they are made ready)
Re: Console mod's
I like your style of thinking lol.BigC92 wrote:Heres what i know, we pretty much get everything besides outside scripts, like giants standard scripts will be fine, but i have a plan, but a mod beta tester said it would be possible, i hope it can be done though.D filthy sloth wrote:I was hoping to find out as much as possible for console mods in fs17, like what type of mods would be available versus PC and also how often will the mod section in game be updated (will it be a weekly thing or added as they are made ready)
Re: Console mod's
You uhh thinking what im thinking?Guil wrote:I like your style of thinking lol.BigC92 wrote:Heres what i know, we pretty much get everything besides outside scripts, like giants standard scripts will be fine, but i have a plan, but a mod beta tester said it would be possible, i hope it can be done though.D filthy sloth wrote:I was hoping to find out as much as possible for console mods in fs17, like what type of mods would be available versus PC and also how often will the mod section in game be updated (will it be a weekly thing or added as they are made ready)
- D filthy sloth
- Posts: 24
- Joined: Mon Sep 19, 2016 1:10 am
Re: Console mod's
sound job, but does anyone have an idea how often mods will be added/updated on console??
Re: Console mod's
It depends on if its accepted by Sony/Microsoft, they make sure its clean, you know what i mean.D filthy sloth wrote:sound job, but does anyone have an idea how often mods will be added/updated on console??
Re: Console mod's
Nope. I haven't a clue about modding lol. Changing the fill type and capacity is about the limit of my capability but in fairness I never looked into anything else.BigC92 wrote:You uhh thinking what im thinking?Guil wrote:I like your style of thinking lol.BigC92 wrote: Heres what i know, we pretty much get everything besides outside scripts, like giants standard scripts will be fine, but i have a plan, but a mod beta tester said it would be possible, i hope it can be done though.
Re: Console mod's
As I understood it, only DLC needs to be submitted for testing. I thought mods was up to giants to verify and publish for the in game modhub?BigC92 wrote:It depends on if its accepted by Sony/Microsoft, they make sure its clean, you know what i mean.D filthy sloth wrote:sound job, but does anyone have an idea how often mods will be added/updated on console??
Re: Console mod's
Well it is, but it isnt, i think giants works out the major bugs and the minor ones, but i think Sony and Microsoft works out the other bugs, get accepted and it go on, like i said before, im not sure, but its a theory. Maybe Giants can explain it.Guil wrote:As I understood it, only DLC needs to be submitted for testing. I thought mods was up to giants to verify and publish for the in game modhub?BigC92 wrote:It depends on if its accepted by Sony/Microsoft, they make sure its clean, you know what i mean.D filthy sloth wrote:sound job, but does anyone have an idea how often mods will be added/updated on console??
Re: Console mod's
Its already explained in a dev blog. A modder subbmits a mod to giants, it gets tested, providing it has no scripts under the agreement with Sony/Microsoft then gets uploaded
- D filthy sloth
- Posts: 24
- Joined: Mon Sep 19, 2016 1:10 am
Re: Console mod's
i should have been a bit more specific in my question, what you said i did already know but what i meant was how often will the mods be added to the mod hub, will they be added as soon as they're ready or will they wait till they have a certain amount stacked then add a load all at once say for example on a weekly basiseric21 wrote:Its already explained in a dev blog. A modder subbmits a mod to giants, it gets tested, providing it has no scripts under the agreement with Sony/Microsoft then gets uploaded
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- Posts: 46
- Joined: Tue Jan 12, 2016 5:42 pm
Re: Console mod's
I do hope they release a uk map soon, its the only reason i havnt bought the game yet, any idea on how long you think it'll be?
Re: Console mod's
I say 2-3 weeks at least, modders dont really have that much time due to real life things
Re: Console mod's
I like the fendt 308 lsa turbomatik nice mod tractor for ps4
Re: Console mod's
Need a British Map!