[SOLVED] Goldcrest Valley lädt nicht!!

Gamer04
Posts: 18
Joined: Tue Jan 09, 2018 12:18 pm

Re: [READ] Goldcrest Valley lädt nicht!!

Post by Gamer04 » Tue Jan 09, 2018 2:01 pm

Funktioniert nicht! Notfalls muss ich das Spiel neu installieren

CaddyM
Posts: 274
Joined: Tue Apr 07, 2015 10:00 am
Location: Bielefeld

Re: [READ] Goldcrest Valley lädt nicht!!

Post by CaddyM » Tue Jan 09, 2018 2:02 pm

Dann wäre in der Log kein Mod-Eintrag mehr ... kannst du also nicht gemacht haben.
Back to the roots - nur nicht zu Fuß :coolnew:
LS 11
LS 13
LS 15
LS 17 RC

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x Lethian x
GIANTS Software | QA Analyst
Posts: 964
Joined: Thu Mar 02, 2017 12:39 pm

Re: [READ] Goldcrest Valley lädt nicht!!

Post by x Lethian x » Tue Jan 09, 2018 2:06 pm

Einfach den gesamten Mods-Ordner bitte einmal umbenennen - nicht nur die Mods "deaktivieren" ;)
How to report a BUG -> German / English | How to post a log file | How to upload images

Gamer04
Posts: 18
Joined: Tue Jan 09, 2018 12:18 pm

Re: [READ] Goldcrest Valley lädt nicht!!

Post by Gamer04 » Tue Jan 09, 2018 2:17 pm

Hab ich gemacht!!
Hab nur die Log nicht gesendet

Gamer04
Posts: 18
Joined: Tue Jan 09, 2018 12:18 pm

Re: [READ] Goldcrest Valley lädt nicht!!

Post by Gamer04 » Tue Jan 09, 2018 2:21 pm

Ich kann ja die Log später nochmal senden Ohne Mods

TobiHH
Posts: 185
Joined: Wed Sep 06, 2017 2:31 pm

Re: [READ] Goldcrest Valley lädt nicht!!

Post by TobiHH » Tue Jan 09, 2018 3:05 pm

Oh Mann, Herr schmeiß Hirn vom Himmel... :confusednew:

Gamer04
Posts: 18
Joined: Tue Jan 09, 2018 12:18 pm

Re: [READ] Goldcrest Valley lädt nicht!!

Post by Gamer04 » Tue Jan 09, 2018 6:35 pm

So hier ist wie schon gewünscht die Log OHNE mods. Aber wie schon gesagt, ich hatte es ausprobiert und es war das selbe wie mit mods!!

Gamer04
Posts: 18
Joined: Tue Jan 09, 2018 12:18 pm

Re: [READ] Goldcrest Valley lädt nicht!!

Post by Gamer04 » Tue Jan 09, 2018 6:37 pm

Richtig die Log fehlt: :-?
GIANTS Engine Runtime 7.0.0 (15681) 64bit (Build Date: Dec 7 2017)
Copyright (c) 2008-2017, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: Intel(R) Core(TM) i7-7500U CPU @ 2.70GHz
Memory: 32636 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 950M
Version: 22.21.13.8205 (1.5.2017)
Revision: 162
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: High (forced)
View Distance Factor: 1.100000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16
Shader Quality: 2
Skip Mipmaps: 0
LOD Distance Factor: 1.100000
Terrain LOD Distance Factor: 1.500000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.400000
Max dynamic foliage View Distance Factor: 1.400000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 2.000000
Max. Number of Shadow Lights: 3
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 2
Farming Simulator 17
Version: 1.5.3.1 b1841
Available Languages: de
Language: de
Time: 2018-01-09 18:30:21
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load dlc: pdlc_kuhnPack (Version: 1.1.0.0)
Register configuration 'wrappingColor'
Register vehicle type: pdlc_kuhnPack.subsoiler
Register vehicle type: pdlc_kuhnPack.sowingMachineCultivator
Register vehicle type: pdlc_kuhnPack.turnOnCultivator
Register vehicle type: pdlc_kuhnPack.windrower_workMode
Register vehicle type: pdlc_kuhnPack.extendedBaleWrapper
Register vehicle type: pdlc_kuhnPack.balerWrapper
Register vehicle type: pdlc_kuhnPack.sowingMachineKuhnTF1500
dataS/cameraPath01.i3d (0.12) ms
dataS/cameraPath02.i3d (0.11) ms
dataS/cameraPath03.i3d (0.27) ms
data/sky/skyUS_day_night.i3d (37.22) ms
data/sky/rain.i3d (2.70) ms
data/sky/hail.i3d (2.59) ms
data/sky/dust.i3d (1.43) ms
data/maps/map01.i3d (4519.71) ms
data/objects/basketball/basketball.i3d (5.35) ms
Disabled withering
data/vehicles/steerable/caseIH/caseIH1660.i3d (154.23) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (101.72) ms
data/vehicles/steerable/newHolland/newHolland8340.i3d (115.14) ms
data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (78.40) ms
data/vehicles/steerable/caseIH/caseIH1455.i3d (189.93) ms
data/vehicles/tools/greatPlains/gp3P1006NT.i3d (67.76) ms
data/vehicles/trailers/metaltech/db8000.i3d (94.22) ms
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (97.12) ms
data/placeables/shelters/storageShelter02.i3d (6.07) ms
data/placeables/shelters/storageShelter01.i3d (12.66) ms
data/placeables/shelters/vehicleShelter.i3d (4.05) ms
data/objects/bigBagContainer/bigBagContainerSeeds.i3d (17.67) ms
data/objects/pallets/fertilizerTank.i3d (9.84) ms
data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (6.80) ms
Error: Failed to open xml file ''.
Warning: Shape Samsung with id 39 not found. Replace with empty transform group.
Warning: Shape interior_vis with id 40 not found. Replace with empty transform group.
data/vehicles/train/locomotive.i3d (205.84) ms
Warning: 3D stereo audio files are not supported. Convert 'data/vehicles/train/RDIO Radio,Subway .wav'.
to monoWarning: 3D stereo audio files are not supported. Convert 'data/vehicles/train/RDIO Radio,Subway .wav'.
to monoWarning: 3D stereo audio files are not supported. Convert 'data/vehicles/train/locomotive_idle.wav'.
to monodata/vehicles/train/wagonTimber.i3d (36.23) ms
data/vehicles/train/wagonWoodChips.i3d (49.85) ms
Error: index out of range
LUA call stack:
dataS/scripts/utils/Utils.lua (11) : printCallstack
dataS/scripts/utils/Utils.lua (56) : checkChildIndex
dataS/scripts/vehicles/specializations/AnimatedVehicle.lua (78) : indexToObject
dataS/scripts/trainSystem/RailroadVehicle.lua (134) : load
dataS/scripts/trainSystem/RailroadVehicle.lua (23) : loadInternal
dataS/scripts/trainSystem/TrainSystem.lua (193) : load
dataS/scripts/OnCreateLoadedObjectsManager.lua (36) : load
dataS/scripts/missions/mission00.lua (581) : loadFromAttributesAndNodes
dataS/scripts/missions/mission00.lua (624) : loadVehiclesFinish
dataS/scripts/BaseMission.lua (803) : asyncCallbackFunction
dataS/scripts/vehicles/Vehicle.lua (800) : asyncCallbackFunction
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Index: 0>5|0
Error: index out of range
LUA call stack:
dataS/scripts/utils/Utils.lua (11) : printCallstack
dataS/scripts/utils/Utils.lua (65) : checkChildIndex
dataS/scripts/vehicles/specializations/Fillable.lua (208) : indexToObject
dataS/scripts/trainSystem/RailroadVehicle.lua (134) : load
dataS/scripts/trainSystem/RailroadVehicle.lua (23) : loadInternal
dataS/scripts/trainSystem/TrainSystem.lua (193) : load
dataS/scripts/OnCreateLoadedObjectsManager.lua (36) : load
dataS/scripts/missions/mission00.lua (581) : loadFromAttributesAndNodes
dataS/scripts/missions/mission00.lua (624) : loadVehiclesFinish
dataS/scripts/BaseMission.lua (803) : asyncCallbackFunction
dataS/scripts/vehicles/Vehicle.lua (800) : asyncCallbackFunction
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Index: 0>7
Warning: FillPlaneGeometry shape geometry must be called 'fillVolumeShape', not 'wheelShape'.
Warning (Script): Unknown entity id 0 in method 'setVisibility'.
LUA call stack:
dataS/scripts/vehicles/specializations/FillVolume.lua (71) : setVisibility
dataS/scripts/trainSystem/RailroadVehicle.lua (134) : load
dataS/scripts/trainSystem/RailroadVehicle.lua (23) : loadInternal
dataS/scripts/trainSystem/TrainSystem.lua (193) : load
dataS/scripts/OnCreateLoadedObjectsManager.lua (36) : load
dataS/scripts/missions/mission00.lua (581) : loadFromAttributesAndNodes
dataS/scripts/missions/mission00.lua (624) : loadVehiclesFinish
dataS/scripts/BaseMission.lua (803) : asyncCallbackFunction
dataS/scripts/vehicles/Vehicle.lua (800) : asyncCallbackFunction
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Error: index out of range
LUA call stack:
dataS/scripts/utils/Utils.lua (11) : printCallstack
dataS/scripts/utils/Utils.lua (56) : checkChildIndex
dataS/scripts/vehicles/specializations/FillVolume.lua (178) : indexToObject
dataS/scripts/trainSystem/RailroadVehicle.lua (134) : load
dataS/scripts/trainSystem/RailroadVehicle.lua (23) : loadInternal
dataS/scripts/trainSystem/TrainSystem.lua (193) : load
dataS/scripts/OnCreateLoadedObjectsManager.lua (36) : load
dataS/scripts/missions/mission00.lua (581) : loadFromAttributesAndNodes
dataS/scripts/missions/mission00.lua (624) : loadVehiclesFinish
dataS/scripts/BaseMission.lua (803) : asyncCallbackFunction
dataS/scripts/vehicles/Vehicle.lua (800) : asyncCallbackFunction
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Index: 0>4|1|0
Error: index out of range
LUA call stack:
dataS/scripts/utils/Utils.lua (11) : printCallstack
dataS/scripts/utils/Utils.lua (65) : checkChildIndex
dataS/scripts/vehicles/specializations/Trailer.lua (189) : indexToObject
dataS/scripts/trainSystem/RailroadVehicle.lua (134) : load
dataS/scripts/trainSystem/RailroadVehicle.lua (23) : loadInternal
dataS/scripts/trainSystem/TrainSystem.lua (193) : load
dataS/scripts/OnCreateLoadedObjectsManager.lua (36) : load
dataS/scripts/missions/mission00.lua (581) : loadFromAttributesAndNodes
dataS/scripts/missions/mission00.lua (624) : loadVehiclesFinish
dataS/scripts/BaseMission.lua (803) : asyncCallbackFunction
dataS/scripts/vehicles/Vehicle.lua (800) : asyncCallbackFunction
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Index: 0>6
data/vehicles/train/wagonGrain.i3d (42.90) ms
data/vehicles/train/wagonSugarbeets.i3d (37.02) ms
Error: index out of range
LUA call stack:
dataS/scripts/utils/Utils.lua (11) : printCallstack
dataS/scripts/utils/Utils.lua (65) : checkChildIndex
dataS/scripts/vehicles/specializations/AnimatedVehicle.lua (78) : indexToObject
dataS/scripts/trainSystem/RailroadVehicle.lua (134) : load
dataS/scripts/trainSystem/RailroadVehicle.lua (23) : loadInternal
dataS/scripts/trainSystem/TrainSystem.lua (193) : load
dataS/scripts/OnCreateLoadedObjectsManager.lua (36) : load
dataS/scripts/missions/mission00.lua (581) : loadFromAttributesAndNodes
dataS/scripts/missions/mission00.lua (624) : loadVehiclesFinish
dataS/scripts/BaseMission.lua (803) : asyncCallbackFunction
dataS/scripts/vehicles/Vehicle.lua (800) : asyncCallbackFunction
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Index: 0>5|0
Error: index out of range
LUA call stack:
dataS/scripts/utils/Utils.lua (11) : printCallstack
dataS/scripts/utils/Utils.lua (65) : checkChildIndex
dataS/scripts/vehicles/specializations/Fillable.lua (208) : indexToObject
dataS/scripts/trainSystem/RailroadVehicle.lua (134) : load
dataS/scripts/trainSystem/RailroadVehicle.lua (23) : loadInternal
dataS/scripts/trainSystem/TrainSystem.lua (193) : load
dataS/scripts/OnCreateLoadedObjectsManager.lua (36) : load
dataS/scripts/missions/mission00.lua (581) : loadFromAttributesAndNodes
dataS/scripts/missions/mission00.lua (624) : loadVehiclesFinish
dataS/scripts/BaseMission.lua (803) : asyncCallbackFunction
dataS/scripts/vehicles/Vehicle.lua (800) : asyncCallbackFunction
dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Index: 0>7
Warning: FillPlaneGeometry shape geometry must be called 'fillVolumeShape', not 'wheelShape'.

User avatar
HeinzS
Posts: 9170
Joined: Mon May 16, 2011 5:19 pm

Re: [READ] Goldcrest Valley lädt nicht!!

Post by HeinzS » Tue Jan 09, 2018 7:15 pm

dann ist eine Neuinstallation fällig.

@Giants
ich hatte nach Patch 1.5.3.1 den Fehler das viele Brand Bilder fehlten, was dann mit einer Neuinstallation behoben werden musste.

Gamer04
Posts: 18
Joined: Tue Jan 09, 2018 12:18 pm

Re: [READ] Goldcrest Valley lädt nicht!!

Post by Gamer04 » Tue Jan 09, 2018 7:33 pm

Mist :sadnew: :frown:

Gamer04
Posts: 18
Joined: Tue Jan 09, 2018 12:18 pm

Re: [READ] Goldcrest Valley lädt nicht!!

Post by Gamer04 » Tue Jan 09, 2018 9:06 pm

Eine Frage noch: Kann ich die Spielstände vor der Neuinstallation auf das neuinstallierte rüberziehen und geht das auch mit dlcs. Mit dlcs geht das denke ich schon nur mit den savegames :?: :?:

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HeinzS
Posts: 9170
Joined: Mon May 16, 2011 5:19 pm

Re: [READ] Goldcrest Valley lädt nicht!!

Post by HeinzS » Tue Jan 09, 2018 9:27 pm

bei einer Neuinstallation wird unter My Games/FS17 nichts geändert, aber zur Sicherheit kannst eine Kopie dieses Ordners anlegen.

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x Lethian x
GIANTS Software | QA Analyst
Posts: 964
Joined: Thu Mar 02, 2017 12:39 pm

Re: [READ] Goldcrest Valley lädt nicht!!

Post by x Lethian x » Wed Jan 10, 2018 8:44 am

Jab - das sieht mir nach einer fehlerhaften Installation aus. Klappt es denn, nachdem du das Spiel neu aufsetzt wieder?
How to report a BUG -> German / English | How to post a log file | How to upload images

Gamer04
Posts: 18
Joined: Tue Jan 09, 2018 12:18 pm

Re: [READ] Goldcrest Valley lädt nicht!!

Post by Gamer04 » Wed Jan 10, 2018 10:55 am

Es müsste funktionieren denn es hat bei der ersten Installation auch geklappt und ist während er Spilzeit irgendwann nicht mehr funktioniert

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HeinzS
Posts: 9170
Joined: Mon May 16, 2011 5:19 pm

Re: [READ] Goldcrest Valley lädt nicht!!

Post by HeinzS » Wed Jan 10, 2018 11:36 am

wieso müsste :confusednew:
und
irgendwann nicht mehr funktioniert
bei einer so genauen Fehlerbeschreibung bleibt nur der Tipp Neuinstallation. :smileynew:

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