[KNOWN ISSUE] KUHN FBP 3135 MP bale sync

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bale_baron
Posts: 36
Joined: Sat Nov 05, 2016 11:41 pm

[KNOWN ISSUE] KUHN FBP 3135 MP bale sync

Post by bale_baron »

PC Multiplayer - KUHN FBP 3135

Bale on wrapper table does not synchronize correctly, also warning is displayed in log (client side only):

Code: Select all

Warning (LUA): 'link': Argument 1 has wrong type. Expected: Int. Actual: Nil 
  ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
  dataS/scripts/objects/MountableObject.lua (116) : link
  dataS/scripts/objects/Bale.lua (127) : mount
  dataS/scripts/vehicles/specializations/BaleWrapper.lua (398) : mount
  dataS/scripts/vehicles/Vehicle.lua (2598) : update
  dataS/scripts/network/Client.lua (64) : update
  dataS/scripts/BaseMission.lua (1511) : update
  dataS/scripts/FSBaseMission.lua (2171) : update
  dataS/scripts/missions/mission00.lua (333) : update
  dataS/scripts/main.lua (1876) : update
To reproduce, make a bale with the KUHN FBP 3135 and let it finish wrapping - do NOT unload the bale but keep it finished on the wrapper table.
If a client now joins the server (or you re-join), there is no bale visible on the wrapper table and the warning above appears in log.

When the bale later is dropped it re-appears and game is in sync.
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x Lethian x
Former GIANTS employee
Posts: 2190
Joined: Thu Mar 02, 2017 12:39 pm

Re: KUHN FBP 3135 MP bale sync

Post by x Lethian x »

This should have been fixed in the latest Kuhn-Patch - does this issue still persist?
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bale_baron
Posts: 36
Joined: Sat Nov 05, 2016 11:41 pm

Re: [SOLVED] KUHN FBP 3135 MP bale sync

Post by bale_baron »

This was reproduced using the latest version of the KUHN DLC and FS17 at the time when the bug was reported. As far as I can tell there has been no update to any since then.

I might also add that this is not only true for the KUHN FBP 3135, the exact same issue can be reproduced using any bale wrapper that uses the baleWrapper specialization (Ursus Z-586, KUHN SW 4014)
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