I was playing on American Outback, and I was filling up the silage pits when all of around 300k of silage disappeared.
I've did a quick search on the forum and I think it is related to this topic
- PC (Steam, FS17 v1.4.4.0)
- BGA Silo 1
- Issue: When filling Silo 2 all of the sudden part of the silage from silo1 disappeared. A helper in a Case IH 1455 XL (no extra implements) using Courseplay v5.01.00145 was compacting Silo1 using Transfer mode (Not silage levelling & compacting, it was already pretty level.)
Silo2 was being filled from Lizard SX 210 Twinstar with Fliegl ASS 298.
Maybe as a side note: Silo1 was as good as completely full (I think almost 1950 000l). Not sure how much compacting level was but it wasn't above 90%
- Single- or Multiplayer: Singleplayer
- Steps to reproduce: Fill Silo1 completely and compact it partially, fill silo2.
I don't know if it has anything to do with the problem but in the pictures you can see one bit of silage over the wall from silo1 and it was in that region the silage disappeared
I've already restarted the game, so I have no log of when te crash happend, but I've attached the log from after the restart.
GIANTS Engine Runtime 7.0.0 (14222) 64bit (Build Date: Feb 17 2017) Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: FarmingSimulator2017 Main System CPU: Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz Memory: 12211 MB OS: Windows NT 10.0 64-bit Physics System Version: 5.9.5 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Audio System Driver: OpenAL Version: 1.1 Device: Generic Software Render System Driver: Direct 3D 11 Card Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce GTX 960M Version: 20.19.15.4549 (10.11.2016) Revision: 162 Feature level: DirectX 11 ON Info: Effective window resolution 1600 x 900 Started 4 threads for threadpool 'Render threadpool' Hardware Profile Level: High (forced) View Distance Factor: 1.100000 Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16 Shader Quality: 2 Skip Mipmaps: 0 LOD Distance Factor: 1.100000 Terrain LOD Distance Factor: 1.500000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.400000 Foliage Density: 0.500000 Volume Mesh Tessellation Factor: 0.850000 Tyre Tracks Segments Factor: 2.000000 Max. Number of Shadow Lights: 3 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 2 Farming Simulator 17 (Steam) Version: 1.4.4.0 1.4.4RC8 Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr Language: nl Time: 2017-06-11 08:50:38 Register configuration 'inputAttacherJoint' Register configuration 'attacherJoint' Register configuration 'frontloader' Register configuration 'motor' Register configuration 'baseColor' Register configuration 'wheel' Register configuration 'rimColor' Register configuration 'design' Register configuration 'designColor' Register configuration 'vehicleType' Game vehicle types loaded Load mod: FS17_challengerMT700EFieldViper (Version: 1.0.0.0) Load mod: FS17_valtraTSeriesCowEdition (Version: 1.0.0.0) Load mod: FDR_Map_MP_PacificInletLogging (Version: FDR) Load mod: FS17_American_Outback (Version: 2.0.0.0) Load mod: FS17_BsMTrailer_Tipper70000 (Version: 1.0.0.2) Load mod: FS17_BsM_Semi_Bale_50000 (Version: 1.0.0.0) Load mod: FS17_BuyBales (Version: 1.0.0.0) Load mod: FS17_CoursePlay5 (Version: 5.01.00145) Load mod: FS17_DCK_FollowMe (Version: 1.2.1.40) Load mod: FS17_Ground_Modification (Version: 1.0.0.5) Load mod: FS17_itFliegl (Version: 1.1.0.0) Load mod: FS17_itRunnerPack (Version: 1.0.0.3) Load mod: FS17_Lawfolds (Version: 1.4.1.0) Load mod: FS17_LightAddon (Version: 2.0.1) Load mod: FS17_lizardFloodLightTrailer (Version: 1.0.0.0) Load mod: FS17_PigfoodSilo_PCOnly (Version: 1.0.0.0) Load mod: FS17_rabaudSweeperBSM (Version: 1.0.0.1) Load mod: US_Trailer_UAL (Version: 2.0.0.0) Load mod: ZZZ_GPS (Version: 5.01) ### Courseplay: initialized 39/39 files (v5.01.00145) ******************************************* WARNING ******************************************* * You are using a development version of Courseplay, which may and will contain errors, bugs, * * mistakes and unfinished code. Chances are your computer will explode when using it. Twice. * * If you have no idea what "beta", "alpha", or "developer" means and entails, remove this * * version of Courseplay immediately. The Courseplay team will not take any responsibility for * * crop destroyed, savegames deleted or baby pandas killed. * *********************************************************************************************** adding Courseplay to "selfPropelledSprayer" adding Courseplay to "tractor" adding Courseplay to "car_dynamicMountAttacher" adding Courseplay to "combine_animated" adding Courseplay to "loaderVehicle" adding Courseplay to "wheelLoader" adding Courseplay to "conveyorTrailerDrivable" adding Courseplay to "selfPropelledMixerWagon" adding Courseplay to "woodHarvester" adding Courseplay to "skidSteer" adding Courseplay to "combine_animated_crawler" adding Courseplay to "tractor_articulatedAxis" adding Courseplay to "car" adding Courseplay to "ridingMower" adding Courseplay to "woodCrusherTrailerDrivable" adding Courseplay to "conveyorTrailerHireable" adding Courseplay to "tractor_crawler" adding Courseplay to "selfPropelledMower" adding Courseplay to "combine_animated_articulatedAxis" adding Courseplay to "tractor_foldable" adding Courseplay to "loadingTrailerDrivable" adding Courseplay to "combine" adding Courseplay to "selfPropelledPotatoHarvester" adding Courseplay to "telehandler_articulatedAxis" adding Courseplay to "telehandler" adding Courseplay to "forwarder" adding Courseplay to "combine_cylindered" adding Courseplay to "tractor_reverseDriving" ### Courseplay: installed into 28 vehicles Script loaded: FollowMe.lua (v1.2.1.40) GroundModification 1.0.0.5 loaded. Register vehicle type: FS17_lizardFloodLightTrailer.lizardFloodLightTrailer ++ loading BuyOnSiloTriggers V 1.4.0.0 - 08.02.2017 (by Blacky_BPG) Register vehicle type: US_Trailer_UAL.transportTrailerUAL dataS/cameraPath01.i3d (0.19) ms dataS/cameraPath02.i3d (0.13) ms dataS/cameraPath03.i3d (0.10) ms data/sky/skyUS_day_night.i3d (374.72) ms data/sky/rain.i3d (99.06) ms data/sky/hail.i3d (40.60) ms data/sky/dust.i3d (13.57) ms D:/Jeroen/Documenten/Documents/My Games/FarmingSimulator2017/mods/FS17_American_Outback/maps/map01.i3d (5879.37) ms ## Courseplay: setting up signs D:/Jeroen/Documenten/Documents/My Games/FarmingSimulator2017/mods/FS17_CoursePlay5/img/signs/normal.i3d (0.35) ms D:/Jeroen/Documenten/Documents/My Games/FarmingSimulator2017/mods/FS17_CoursePlay5/img/signs/cross.i3d (0.52) ms D:/Jeroen/Documenten/Documents/My Games/FarmingSimulator2017/mods/FS17_CoursePlay5/img/signs/unload.i3d (0.47) ms D:/Jeroen/Documenten/Documents/My Games/FarmingSimulator2017/mods/FS17_CoursePlay5/img/signs/wait.i3d (38.58) ms D:/Jeroen/Documenten/Documents/My Games/FarmingSimulator2017/mods/FS17_CoursePlay5/img/signs/start.i3d (0.74) ms D:/Jeroen/Documenten/Documents/My Games/FarmingSimulator2017/mods/FS17_CoursePlay5/img/signs/stop.i3d (0.68) ms ## Courseplay: setting up fields (basic) ## Courseplay: loading settings from "courseplaySettings.xml" ## Courseplay: setting up hud ## Courseplay: setting up debug channels ## Courseplay: setting up globalInfoText ## Courseplay: loading courses and folders from "courseManager.xml" ## Courseplay: register later loaded mods --- loading GPS mod V5.01 --- (by upsidedown) Disabled withering data/vehicles/steerable/newHolland/newHollandCR1090.i3d (1219.78) ms GPS mod inserted into Drivable Specialization (should happen only once!) GPS mod inserted into Vehicle Camera (should happen only once!) data/vehicles/steerable/challenger/challengerMT800E.i3d (817.50) ms data/vehicles/steerable/grimme/grimmeTectron415.i3d (691.73) ms data/vehicles/steerable/americanTruck/americanTruckOneAxle.i3d (566.36) ms data/vehicles/trailers/fliegl/flieglASS2101.i3d (346.69) ms data/vehicles/cutters/caseIH/caseIH3162Cutter.i3d (515.99) ms data/vehicles/steerable/newHolland/newHollandFR850.i3d (591.07) ms data/vehicles/cutters/kemper/kemper390Plus.i3d (254.59) ms data/vehicles/steerable/holmer/holmerTerraDosT4_40.i3d (663.43) ms data/vehicles/cutters/holmer/holmerHR9.i3d (201.13) ms data/vehicles/tools/amazone/amazoneCondor15001.i3d (505.50) ms data/vehicles/tools/koeckerling/koeckerlingAllrounder.i3d (270.53) ms data/vehicles/tools/horsch/horschMaestro12SW.i3d (604.79) ms data/vehicles/steerable/newHolland/newHollandT9.i3d (606.02) ms data/vehicles/steerable/americanTruck/americanTruckDualAxle.i3d (470.98) ms data/vehicles/steerable/caseIH/caseIH1455.i3d (757.36) ms data/vehicles/tools/holaras/holarasMES500.i3d (201.40) ms data/vehicles/steerable/masseyFerguson/MF9380Delta.i3d (965.90) ms data/vehicles/cutters/capello/capelloHelianthus12000.i3d (282.27) ms data/vehicles/cutters/capello/capelloQuasarHS16.i3d (359.31) ms data/vehicles/trailers/thueringerAgrar/thueringerAgrarLeguan40.i3d (159.05) ms data/vehicles/steerable/lizard/lizardPickupTT.i3d (385.96) ms data/vehicles/steerable/jcb/jcb435s.i3d (383.91) ms data/vehicles/tools/lizard/lizardSilageFork.i3d (133.49) ms data/vehicles/tools/magsi/wheelLoaderShovel.i3d (180.20) ms D:/Jeroen/Documenten/Documents/My Games/FarmingSimulator2017/mods/FS17_BsMTrailer_Tipper70000/Tipper70000.i3d (220.12) ms data/vehicles/tools/magsi/telehandlerBaleFork.i3d (119.15) ms D:/Jeroen/Documenten/Documents/My Games/FarmingSimulator2017/mods/US_Trailer_UAL/US_Trailer_4.i3d (198.08) ms data/vehicles/steerable/liebherr/liebherrTL432_7.i3d (651.58) ms data/vehicles/trailers/michieletto/michielettoTrailer.i3d (287.83) ms data/vehicles/steerable/siloking/siloKingSelfLineCompact1612.i3d (647.44) ms data/vehicles/tools/magsi/telehandlerShovel.i3d (36.30) ms data/vehicles/tools/magsi/telehandlerManureFork.i3d (45.00) ms data/vehicles/trailers/kroeger/kroegerTKD302.i3d (379.03) ms data/vehicles/trailers/joskin/joskinAquaTrans7300.i3d (253.72) ms data/vehicles/trailers/kuhn/kuhnPrimor15070.i3d (318.10) ms data/vehicles/steerable/caseIH/caseIHMagnum380.i3d (712.22) ms data/vehicles/steerable/jcb/jcbFastrac3000.i3d (445.02) ms data/vehicles/steerable/jcb/jcbTM320s.i3d (412.97) ms data/vehicles/tools/magsi/telehandlerFork.i3d (40.93) ms data/objects/squarebales/baleHay240.i3d (106.43) ms data/objects/squarebales/baleStraw240.i3d (52.80) ms data/objects/pallets/woolPallet.i3d (153.47) ms data/placeables/siloExtensions/siloExtensionLarge.i3d (294.88) ms D:/Jeroen/Documenten/Documents/My Games/FarmingSimulator2017/mods/FS17_PigfoodSilo_PCOnly/MS-Tech_Pigfood.i3d (144.96) ms dataS2/character/player/player01.i3d (548.39) ms D:/Jeroen/Documenten/Documents/My Games/FarmingSimulator2017/savegame4/groundmodification_map.xml (437.29) ms dataS2/character/pedestrians/woman03.i3d (110.38) ms dataS2/character/pedestrians/man03.i3d (145.86) ms dataS2/character/pedestrians/woman05.i3d (158.99) ms dataS2/character/pedestrians/man02.i3d (143.93) ms dataS2/character/pedestrians/woman01.i3d (143.88) ms dataS2/character/pedestrians/man05.i3d (414.42) ms dataS2/character/pedestrians/man06.i3d (374.72) ms Physics System Version: 5.9.5 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Audio System Driver: OpenAL Version: 1.1 Device: Generic Software Render System Driver: Direct 3D 11 Card Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce GTX 960M Version: 20.19.15.4549 (10.11.2016) Revision: 162 Feature level: DirectX 11 ON Info: Effective window resolution 1600 x 900 Started 4 threads for threadpool 'Render threadpool' Hardware Profile Level: High (forced) View Distance Factor: 1.100000 Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16 Shader Quality: 2 Skip Mipmaps: 0 LOD Distance Factor: 1.100000 Terrain LOD Distance Factor: 1.500000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.400000 Foliage Density: 0.500000 Volume Mesh Tessellation Factor: 0.850000 Tyre Tracks Segments Factor: 2.000000 Max. Number of Shadow Lights: 3 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 2 Farming Simulator 17 (Steam) Version: 1.4.4.0 1.4.4RC8 Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr Language: nl Time: 2017-06-11 09:00:52 Register configuration 'inputAttacherJoint' Register configuration 'attacherJoint' Register configuration 'frontloader' Register configuration 'motor' Register configuration 'baseColor' Register configuration 'wheel' Register configuration 'rimColor' Register configuration 'design' Register configuration 'designColor' Register configuration 'vehicleType' Game vehicle types loaded Load mod: FS17_challengerMT700EFieldViper (Version: 1.0.0.0) Load mod: FS17_valtraTSeriesCowEdition (Version: 1.0.0.0) Load mod: FDR_Map_MP_PacificInletLogging (Version: FDR) Load mod: FS17_American_Outback (Version: 2.0.0.0) Load mod: FS17_BsMTrailer_Tipper70000 (Version: 1.0.0.2) Load mod: FS17_BsM_Semi_Bale_50000 (Version: 1.0.0.0) Load mod: FS17_BuyBales (Version: 1.0.0.0) Load mod: FS17_CoursePlay5 (Version: 5.01.00145) Load mod: FS17_DCK_FollowMe (Version: 1.2.1.40) Load mod: FS17_Ground_Modification (Version: 1.0.0.5) Load mod: FS17_itFliegl (Version: 1.1.0.0) Load mod: FS17_itRunnerPack (Version: 1.0.0.3) Load mod: FS17_Lawfolds (Version: 1.4.1.0) Load mod: FS17_LightAddon (Version: 2.0.1) Load mod: FS17_lizardFloodLightTrailer (Version: 1.0.0.0) Load mod: FS17_PigfoodSilo_PCOnly (Version: 1.0.0.0) Load mod: FS17_rabaudSweeperBSM (Version: 1.0.0.1) Load mod: US_Trailer_UAL (Version: 2.0.0.0) Load mod: ZZZ_GPS (Version: 5.01) | ||