[READ] In multiplayer, events for unloaded bales throws errors

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Rahkiin
Former GIANTS employee
Posts: 753
Joined: Tue Jan 17, 2017 12:45 pm

[READ] In multiplayer, events for unloaded bales throws errors

Post by Rahkiin »

Hello,

We found a bug in 1.4.4, throwing an error. We tried to figure out what the error comes from, and we think it is the following:

In multiplayer with at least 2 people:
Player a plays with a bunch of bales and a vehicle with baleforks. Player B freshly joins ont he other side of the map, not having the bales loaded yet.
Player A plays around, causing the bales to collide.

On a collision between bales, player B gets an error:

Code: Select all

Error: Running LUA method 'packetReceived'.
dataS/scripts/vehicles/specializations/DynamicMountAttacher.lua(104) : table index is nil
So it seems the client tries to update bales that are not loaded.

(We ran this without Seasons)

- PC/Mac/PS4/XB1: PC+Mac verified
- Vehicle/Tool/Model/Object: Bales
- Single- or Multiplayer: multiplayer