We found a bug in 1.4.4, throwing an error. We tried to figure out what the error comes from, and we think it is the following:
In multiplayer with at least 2 people:
Player a plays with a bunch of bales and a vehicle with baleforks. Player B freshly joins ont he other side of the map, not having the bales loaded yet.
Player A plays around, causing the bales to collide.
On a collision between bales, player B gets an error:
Code: Select all
Error: Running LUA method 'packetReceived'.
dataS/scripts/vehicles/specializations/DynamicMountAttacher.lua(104) : table index is nil
(We ran this without Seasons)
- PC/Mac/PS4/XB1: PC+Mac verified
- Vehicle/Tool/Model/Object: Bales
- Single- or Multiplayer: multiplayer