[SOLVED] Kuhn TF 1500 seed tank

Patrick73
Posts: 2014
Joined: Fri Oct 21, 2016 9:17 am

[SOLVED] Kuhn TF 1500 seed tank

Post by Patrick73 »

- PC/Mac/PS4/XB1:PS4
- Vehicle/Tool/Model/Object: Kuhn TF 1500
- Issue:wont recognise headlands when used with any seeder
- Single- or Multiplayer:single
- Steps to reproduce;use with any seeder,create a headland and it won't recognise it
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x Lethian x
Former GIANTS employee
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Re: Kuhn TF 1500 seed tank

Post by x Lethian x »

Hi Patrick!

Can you tell us what combination you were using at what field on what map? Did this happen with an empty mod folder as well?

Thanks!
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Patrick73
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Re: Kuhn TF 1500 seed tank

Post by Patrick73 »

With this set up https://youtu.be/lVap-4cBty4 on CPF and I'm on PS4 btw
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x Lethian x
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Re: Kuhn TF 1500 seed tank

Post by x Lethian x »

Could you please try and reproduce this on Goldcrest Valley? Wee need to know if this is a map problem or an equipment issue to be sure ;)
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Patrick73
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Re: [READ] Kuhn TF 1500 seed tank

Post by Patrick73 »

I will if I can but it was the same on the old streams map
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x Lethian x
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Re: [READ] Kuhn TF 1500 seed tank

Post by x Lethian x »

These are all modmaps - that's why we need the confirmation, I'm afraid.
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Patrick73
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Re: [READ] Kuhn TF 1500 seed tank

Post by Patrick73 »

Yes just the same on GCV,won't recognise headlands and when it gets to the field edge it says worker has completed the task (which it hasn't) I think the issue is with the front seed tank
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x Lethian x
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Re: [READ] Kuhn TF 1500 seed tank

Post by x Lethian x »

Did you expand the field by creating a "new" field outside of the current field's edges? Are you turning around your self and then sending the helper away again or does this happen when he turns toward the next lane (eg. headlands)? Do you have a video of this happening? Could you also tell me on what field this is occuring, as well?

Thanks!
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Patrick73
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Re: [READ] Kuhn TF 1500 seed tank

Post by Patrick73 »

It was on a bog standard field on a brand new game I created, I just did the headlands myself then when the worker came up to them he didn't stop just carried on through the previously worked part. All the other seeders work perfect no matter which map they're on. Sorry haven't got a video but if I come across one I will post a link...thanks
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x Lethian x
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Re: [READ] Kuhn TF 1500 seed tank

Post by x Lethian x »

I need to know the excact field (number) to try and reproduce this ;)
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Patrick73
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Re: [READ] Kuhn TF 1500 seed tank

Post by Patrick73 »

It was field 14 on GCV, one of the three starter fields on a new save game, the one that needs cultivating. Thanx
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pfreek
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Re: [READ] Kuhn TF 1500 seed tank

Post by pfreek »

I think this will be fixed with the next update. We did some tweaks, especially for the TF1500 which had problems with turning around in AI worker mode. I put this on [SOLVED] for now.
Patrick73
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Re: [SOLVED] Kuhn TF 1500 seed tank

Post by Patrick73 »

Great stuff...thank you
Patrick73
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Joined: Fri Oct 21, 2016 9:17 am

Re: [SOLVED] Kuhn TF 1500 seed tank

Post by Patrick73 »

Still the same after the latest update,will only recognise field borders not previously worked areas
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