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[WON'T FIX] With too many fruits or fills, game crashes

Posted: Fri Nov 03, 2017 8:27 pm
by Rahkiin
Hi :)

- Issue: See viewtopic.php?p=933523#p933523 and plenty of others. When too many fruits or fills are registered, there should be a nice ERROR and then the game should stop loading. Current it seems the game crashes instead.
- Platform: PC/Mac, allowing scripts
- Severity: medium (crashes)
- SP+MP
- Reproduce: Install 20 new fruits in a map.

Re: With too many fruits or fills, game crashes

Posted: Tue Nov 21, 2017 4:22 am
by Piu1970
Has anyone looked at this yet?

Re: [READ] With too many fruits or fills, game crashes

Posted: Tue Nov 28, 2017 11:23 am
by x Lethian x
We will not fix this right now, please use the "limited" amount of available registrations ;)

Re: [WON'T FIX] With too many fruits or fills, game crashes

Posted: Thu Nov 30, 2017 8:58 pm
by Rahkiin
Can this be re-considered? The same issues now appear with the Straw Addon. Crashing games is not a good solution, especially with no error messages at all to indicate the map has too many heap types.

Re: [WON'T FIX] With too many fruits or fills, game crashes

Posted: Thu Dec 07, 2017 9:53 pm
by HansJ Den
It would be great if that decision was re-considered. I don't need sugar crane, but would love my Straw Addon to work.