[WON'T FIX] With too many fruits or fills, game crashes

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Rahkiin
Former GIANTS employee
Posts: 753
Joined: Tue Jan 17, 2017 12:45 pm

[WON'T FIX] With too many fruits or fills, game crashes

Post by Rahkiin »

Hi :)

- Issue: See viewtopic.php?p=933523#p933523 and plenty of others. When too many fruits or fills are registered, there should be a nice ERROR and then the game should stop loading. Current it seems the game crashes instead.
- Platform: PC/Mac, allowing scripts
- Severity: medium (crashes)
- SP+MP
- Reproduce: Install 20 new fruits in a map.
Piu1970
Posts: 12
Joined: Sat Nov 12, 2016 2:06 am

Re: With too many fruits or fills, game crashes

Post by Piu1970 »

Has anyone looked at this yet?
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x Lethian x
Former GIANTS employee
Posts: 2190
Joined: Thu Mar 02, 2017 12:39 pm

Re: [READ] With too many fruits or fills, game crashes

Post by x Lethian x »

We will not fix this right now, please use the "limited" amount of available registrations ;)
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Rahkiin
Former GIANTS employee
Posts: 753
Joined: Tue Jan 17, 2017 12:45 pm

Re: [WON'T FIX] With too many fruits or fills, game crashes

Post by Rahkiin »

Can this be re-considered? The same issues now appear with the Straw Addon. Crashing games is not a good solution, especially with no error messages at all to indicate the map has too many heap types.
HansJ Den
Posts: 6
Joined: Sat May 20, 2017 9:47 am

Re: [WON'T FIX] With too many fruits or fills, game crashes

Post by HansJ Den »

It would be great if that decision was re-considered. I don't need sugar crane, but would love my Straw Addon to work.
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