[READ] MEX 5 not working

timber3000
Posts: 4
Joined: Sun Nov 05, 2017 4:13 pm

[READ] MEX 5 not working

Post by timber3000 »

Since the last update, the mex 5 doesn't work anymore. You can hook it up, deploy the pipe, turn it on and all... but it doesn't cut the corn. Every other combine work fine.

I try it on a clean mod folder and on three different maps, including goldcrest. Does it all the time

It's on PC, SP.

How to reproduce:

Go to a field with corn ready to harvest, with a tractor and a mex5 cutter and a trailer. Try to harvest the corn. Doesn't work.
Repeat with other harvester and it work.

here the log:
GIANTS Engine Runtime 7.0.0 (15417) 64bit (Build Date: Oct 12 2017)
Copyright (c) 2008-2017, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
Memory: 16338 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 1060
Version: 23.21.13.8792 (6.10.2017)
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 4 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Very High
View Distance Factor: 1.300000
Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 2.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.000000
Max dynamic foliage View Distance Factor: 1.000000
Foliage Density: 0.200000
Volume Mesh Tessellation Factor: 0.750000
Tyre Tracks Segments Factor: 1.000000
Max. Number of Shadow Lights: 5
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 4
Farming Simulator 17 (Steam)
Version: 1.5.1.0 b1580
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: fr
Time: 2017-11-05 10:31:27
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load dlc: pdlc_bigBudPack (Version: 1.1.0.0)
Load mod: FS17_challengerMT700EFieldViper (Version: 1.0.0.0)
Load mod: FS17_valtraTSeriesCowEdition (Version: 1.0.0.0)
Load mod: MoneyModLS17 (Version: 1.0.0.0)
dataS/cameraPath01.i3d (0.27) ms
dataS/cameraPath02.i3d (0.24) ms
dataS/cameraPath03.i3d (0.19) ms
data/sky/skyUS_day_night.i3d (7.75) ms
data/sky/rain.i3d (0.96) ms
data/sky/hail.i3d (0.71) ms
data/sky/dust.i3d (0.45) ms
data/maps/map01.i3d (1738.12) ms
data/objects/basketball/basketball.i3d (1.01) ms
Enabled withering
data/vehicles/steerable/caseIH/caseIH1660.i3d (50.28) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (38.52) ms
data/vehicles/steerable/newHolland/newHolland8340.i3d (45.78) ms
data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (20.66) ms
data/vehicles/steerable/caseIH/caseIH1455.i3d (67.25) ms
data/vehicles/tools/greatPlains/gp3P1006NT.i3d (24.78) ms
data/vehicles/trailers/metaltech/db8000.i3d (38.80) ms
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (35.33) ms
data/placeables/shelters/storageShelter02.i3d (2.16) ms
data/placeables/shelters/storageShelter01.i3d (6.12) ms
data/placeables/shelters/vehicleShelter.i3d (1.36) ms
data/objects/bigBagContainer/bigBagContainerSeeds.i3d (3.70) ms
data/objects/pallets/fertilizerTank.i3d (2.02) ms
data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (1.56) ms
data/vehicles/train/locomotive.i3d (22.42) ms
data/vehicles/train/wagonTimber.i3d (10.88) ms
data/vehicles/train/wagonWoodChips.i3d (12.47) ms
data/vehicles/train/wagonGrain.i3d (12.24) ms
data/vehicles/train/wagonSugarbeets.i3d (11.98) ms
dataS2/character/player/player01.i3d (281.35) ms
C:/SteamLibrary/steamapps/common/Farming Simulator 17/pdlc/FS17_valtraTSeriesCowEdition/valtraTSeriesCowEdition.i3d (471.28) ms
data/vehicles/tools/poettinger/poettingerMex5.i3d (15.42) ms
data/vehicles/trailers/krone/kroneTX560D.i3d (24.08) ms
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 1060
Version: 23.21.13.8792 (6.10.2017)
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 4 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Very High
View Distance Factor: 1.300000
Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 2.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.000000
Max dynamic foliage View Distance Factor: 1.000000
Foliage Density: 0.200000
Volume Mesh Tessellation Factor: 0.750000
Tyre Tracks Segments Factor: 1.000000
Max. Number of Shadow Lights: 5
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 4
Farming Simulator 17 (Steam)
Version: 1.5.1.0 b1580
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: fr
Time: 2017-11-05 10:37:01
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load dlc: pdlc_bigBudPack (Version: 1.1.0.0)
Load mod: FS17_challengerMT700EFieldViper (Version: 1.0.0.0)
Load mod: FS17_valtraTSeriesCowEdition (Version: 1.0.0.0)
Load mod: MoneyModLS17 (Version: 1.0.0.0)
Edit don_apple: log converted into spoiler for better thread readability.
dieselfuelonly
Posts: 3
Joined: Sun Nov 05, 2017 4:50 pm

Re: MEX 5 not working

Post by dieselfuelonly »

Just wanted to confirm this issue, came here to report it and saw this thread.

I wanted to add that if the corn is grown and harvested during the same session (without saving and reloading the game) the MEX 5 works fine. But, if the corn is grown, the game is saved and exited and reloaded later, the MEX 5 doesn't work at all. The other self-propelled forage harvesters work fine. Issue appears in both modded and vanilla environments. Tried resetting the MEX 5, tractor, and trailer - same issue.

Also tested by purchasing a second, unused MEX 5 - still doesn't work. Appears to be some issue with the save files?
Pict
Posts: 313
Joined: Thu Nov 02, 2017 3:41 pm

Re: MEX 5 not working

Post by Pict »

I will also confirm this issue
Post Reply