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[SOLVED] Helping other Farmers

Posted: Fri Nov 17, 2017 2:27 am
by Wasbob45
When you accept a Ploughing mission that uses the Stara ASA LASER CR-DCR 13, when you work this mission, no percentage gets done because the games does not recognise the Culti-Plough as a plough.

Have not found a mission that uses the Fox 11, BIG TT or the MULTICULTIVATOR 5-IN-1 but will test further.

Re: Helping other Farmers

Posted: Fri Nov 17, 2017 2:29 am
by FordFarmer97
I think it does it for all the cultivators that give the plow bonus

Re: Helping other Farmers

Posted: Sat Nov 18, 2017 6:17 pm
by ekeenan
The question that should be asked is should this type of implement be used with AI farmer missions? Not only should the plow bonus be recognized, but the fact that the field is also cultivated should also be recognized if this is used in a plow mission. Developers, if its too much of a problem to use this implement the way it should for missions, then maybe it should be left out of missions all together.

Re: Helping other Farmers

Posted: Mon Nov 20, 2017 10:13 am
by x Lethian x
On what map are you experiencing these problems on? Could you post your log file please? Thanks!

Re: Helping other Farmers

Posted: Tue Nov 21, 2017 3:25 am
by Pensarethebest
x Lethian x wrote:On what map are you experiencing these problems on? Could you post your log file please? Thanks!
I'm on xbox 1. Goldcrest valley map. Field 24. Used a lamborghini tractor with agco weight. Did the whole field and wasn't paying attention to the progress bar for the mission until the end....I realized none of it counted.

Re: [KNOWN ISSUE] Helping other Farmers

Posted: Tue Nov 21, 2017 9:40 am
by x Lethian x
Ah ok, thank you for clearing that up. Others have been reporting this as well - we are looking into it currently ;)

Re: [KNOWN ISSUE] Helping other Farmers

Posted: Mon Dec 11, 2017 3:19 am
by FarmCat
For me, the issue occurred on the "Estancia Lapacho" map. Field 11. (PC, single player)

Re: [KNOWN ISSUE] Helping other Farmers

Posted: Wed Dec 13, 2017 9:18 am
by x Lethian x
We found the issue and fixed it for the upcoming update ;)