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[SOLVED] No load last savegame

Posted: Mon Dec 18, 2017 8:27 pm
by Vanquish081
- PC/Mac/PS4/XB1: PC
- Vehicle/Tool/Model/Object: N/D
- Issue: The savegame loaded isn't the last.
- Single- or Multiplayer: SP
- Steps to reproduce: Play normally, save the game. When you want continue, load other savegame, no the last. I have 7 savegame, although it should not influence.
- Does it happen on a standard map without mods yes/no: Yes, no mod.

Steam version. cloud Steam is disabled.

Re: No load last savegame

Posted: Tue Dec 19, 2017 8:52 am
by x Lethian x
Hi Vanquish!

Do you mean you are loading the currently selected savegame, even if it isn't you rlast "played" save? We do not have a "Load last save" feature in the game, only save slots. Whichever one you choose will be the savegame that is loaded up.

Re: [READ] No load last savegame

Posted: Tue Dec 19, 2017 12:58 pm
by Vanquish081
I save the game, exit the game, how normally.... but when I want continue in this slot, no load the last saved, load other saved more old.

Re: [READ] No load last savegame

Posted: Tue Dec 19, 2017 1:38 pm
by x Lethian x
This is really odd - so you are selecting your savegame and it loads another? What happens when you only have that one savegame? (Maybe remove the savegames from the folder to test that.) Could you post your log file so we can maybe see any errors in there? Thanks!

Re: [READ] No load last savegame

Posted: Tue Dec 19, 2017 2:14 pm
by don_apple
@Vanquish081: have you checked that saving the game worked correctly, for example by checking the modification dates and times of the files in the savegame folder?

Re: [READ] No load last savegame

Posted: Tue Dec 19, 2017 5:54 pm
by Vanquish081
Yes is very very odd, if remove all savegame, except the one I want to play, then load the game well, also delete the savegameBackup folder.

@don_apple yes, I checked the dates and times, all correct, but incrediblely load other savegame.

This also happens on a different PC

Log:
GIANTS Engine Runtime 7.0.0 (15681) 64bit (Build Date: Dec 7 2017)
Copyright (c) 2008-2017, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: Intel(R) Core(TM) i5-4690 CPU @ 3.50GHz
Memory: 16318 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: XINPUT_GAMEPAD
Number of Axes: 5
Number of Buttons: 14
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 1060 6GB
Version: 23.21.13.8859 (5.12.2017)
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Very High
View Distance Factor: 2.000000
Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 2.000000
Terrain LOD Distance Factor: 2.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 2.000000
Max dynamic foliage View Distance Factor: 2.000000
Foliage Density: 1.000000
Volume Mesh Tessellation Factor: 0.500000
Tyre Tracks Segments Factor: 1.000000
Max. Number of Shadow Lights: 10
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 8
Farming Simulator 17 (Steam)
Version: 1.5.3.1 b1848
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: es
Time: 2017-12-19 17:48:37
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: FS17_ForRealModule02_TireDirt (Version: 1.0.2.0)
Load mod: FS17_ForRealModule03_GroundResponse (Version: 1.0.4.0)
Load mod: FS17_rsmAgriPack (Version: 1.0.0.0)
Load mod: FS17_valtraTSeriesCowEdition (Version: 1.0.0.0)
Load mod: FS17_valtraTSeriesWREdition (Version: 1.0.0.0)
Load dlc: pdlc_bigBudPack (Version: 1.1.0.0)
Load dlc: pdlc_kuhnPack (Version: 1.1.0.0)
Load dlc: pdlc_platinumEdition (Version: 1.1.0.0)
Register vehicle type: pdlc_bigBudPack.subsoiler
Register vehicle type: pdlc_bigBudPack.sowingMachineSprayer_extendedSpeedRotatingParts
Register vehicle type: pdlc_bigBudPack.sowingMachineSprayerTank
Register vehicle type: pdlc_bigBudPack.augerWagon_crawler
Register vehicle type: pdlc_bigBudPack.tractor_articulatedAxis_analogClock
Register vehicle type: pdlc_bigBudPack.sowingMachineSprayer_jigglingParts
Register vehicle type: pdlc_bigBudPack.cultivator_jigglingParts
Register configuration 'wrappingColor'
Register vehicle type: pdlc_kuhnPack.subsoiler
Register vehicle type: pdlc_kuhnPack.sowingMachineCultivator
Register vehicle type: pdlc_kuhnPack.turnOnCultivator
Register vehicle type: pdlc_kuhnPack.windrower_workMode
Register vehicle type: pdlc_kuhnPack.extendedBaleWrapper
Register vehicle type: pdlc_kuhnPack.balerWrapper
Register vehicle type: pdlc_kuhnPack.sowingMachineKuhnTF1500
data/sky/skyUS_day_night.i3d (11.05) ms
data/sky/rain.i3d (1.79) ms
data/sky/hail.i3d (2.26) ms
data/sky/dust.i3d (0.68) ms
data/objects/basketball/basketball.i3d (5.18) ms
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (89.65) ms
data/vehicles/tools/stoll/stollToolShovel.i3d (50.55) ms
data/vehicles/tools/lemken/lemkenSolitair12.i3d (84.13) ms
data/vehicles/tools/lemken/lemkenHeliodorGigant101200.i3d (53.35) ms
data/vehicles/tools/lemken/lemkenTitan11.i3d (67.22) ms
C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 17/pdlc/kuhnPack/vehicles/tools/kuhn/kuhnAxis402.i3d (213.48) ms
data/vehicles/trailers/joskin/joskinBetimaxRDS7500.i3d (55.13) ms
data/vehicles/tools/agco/agco1100.i3d (13.65) ms
data/vehicles/trailers/joskin/joskinAquaTrans7300.i3d (44.56) ms
data/vehicles/tools/stoll/stollToolBaleFork.i3d (1.95) ms
data/vehicles/tools/agco/agco1500.i3d (1.84) ms
data/vehicles/tools/stoll/stollFrontLoaderFZ60.i3d (9.21) ms
data/objects/squarebales/baleGrass240.i3d (7.91) ms
data/placeables/highPressureWasher/kaercher/kaercherHDS918-4M.i3d (37.09) ms
data/objects/pallets/woolPallet.i3d (19.07) ms
dataS2/character/player/player01.i3d (250.85) ms
I thought it was for some mod, but the same thing happens to me without mods

Re: [READ] No load last savegame

Posted: Tue Jan 09, 2018 2:41 pm
by Vanquish081
Solved, (I believe)...

I had Game Extension in the PDLC folder and the autosave option enable, would create some type of conflict, because when disable this option no longer occurs.