"Lone Oak Farm" - Farming Simulator 17 - BulletBill - Frontier Design

Farm-war
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Re: "Lone Oak Farm" - Farming Simulator 17 - BulletBill - Frontier Design

Post by Farm-war »

BulletBill wrote: Fri Jun 29, 2018 5:19 pm https://www.farming-simulator.com/mod.p ... tle=fs2017

GIANTS even gave me a shock...
good work bill, now the problem will be to be able to download it with luck in a few hours more
*thumbsup* *thumbsup* Hello, I am currently playing on a MSI gtx 1660 ti pc, AMD ryzen 5 3600, 16 gb ram 500 GB SSD :gamer: :gamer: :gamer:
mespalin
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Re: "Lone Oak Farm" - Farming Simulator 17 - BulletBill - Frontier Design

Post by mespalin »

What a great surprise! Been out of town all week for work, was planning to relax all weekend and now find out that Lone Oak is released! My weekend just went from good to great! Thanks BB.
FS17/PS4/CPF/OSF/Oakfield/Lone Oak/Seasons
donsadlerjr
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Re: "Lone Oak Farm" - Farming Simulator 17 - BulletBill - Frontier Design

Post by donsadlerjr »

BulletBill,

Just loaded this map on a server and I see one errors looks like d_hollister.png is missing from the map pack
Error: Can't load resource 'C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/FS17_LoneOakFarm/maps/textures/d_hollister.png'.
C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/FS17_LoneOakFarm/maps/map01.i3d (15610.80) ms

The file if you unzip the map it is not in the folder at all. I am not sure what this png should be but I would like to see if you can provide it so I can place it into the zip and correct the error I have on my server.
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TacoFarmer
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Re: "Lone Oak Farm" - Farming Simulator 17 - BulletBill - Frontier Design

Post by TacoFarmer »

BulletBill wrote: Fri Jun 29, 2018 5:19 pm https://www.farming-simulator.com/mod.p ... tle=fs2017

GIANTS even gave me a shock...
Image
Finally a good map.
Thanks.
PS4
Farm Happy My Friends.
WestBridge Hills-EL Bubbling FartZ Rancho Edition

You cant polish a turd ......but you can paint it GREEN and YELLOW .
BulletBill

Re: "Lone Oak Farm" - Farming Simulator 17 - BulletBill - Frontier Design

Post by BulletBill »

TacoFarmer wrote: Sat Jun 30, 2018 1:03 am
BulletBill wrote: Fri Jun 29, 2018 5:19 pm https://www.farming-simulator.com/mod.p ... tle=fs2017

GIANTS even gave me a shock...
Image
Finally a good map.
Thanks.

Your welcome buddy... you gotta love a map with a taco stand...
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TacoFarmer
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Re: "Lone Oak Farm" - Farming Simulator 17 - BulletBill - Frontier Design

Post by TacoFarmer »

For sure.
And gold in the pooper!!
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Farm Happy My Friends.
WestBridge Hills-EL Bubbling FartZ Rancho Edition

You cant polish a turd ......but you can paint it GREEN and YELLOW .
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iTexxoR
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Re: "Lone Oak Farm" - Farming Simulator 17 - BulletBill - Frontier Design

Post by iTexxoR »

Thanks for the great map.
Only the sell point for Woodchips isn't good placed. It's tricky to sell Woodchips with big Trucks. :frown:
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W1der
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Re: "Lone Oak Farm" - Farming Simulator 17 - BulletBill - Frontier Design

Post by W1der »

I have played a few hours on this map today ...
A small silage operation together with some random players in MP.

I must say that this seems to be a well balanced map.
Big fields with lots of space ... but STILL ... a bit of a driving challenge here and there (loving it)!

The BGA is awesome ... the silo king has a ramp which was a bit "upsetting" to me when I saw it ... but even the ramp is "well balanced" and I actually find it a really nice feature with this design!

The map feels realistic in many ways ... and you have to drive accordingly
Traffic is "fast" but not to aggressive and the roads are tight but not to tight.
The "barn" is the one from GCV but green edition and placed so that it is not really a "drive through".
It is surrounded with a fence with a gate that actually forces you to plan your driving if you want to get in and out with a Lorry. *thumbsup*

The "borders" makes this map look "endless" and the feeling when playing this map is just ... WOW !

I have only been doing silage and still has to try all the other features out ... but ... for what I have seen this far ... *thumbsup*
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W1der
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Re: "Lone Oak Farm" - Farming Simulator 17 - BulletBill - Frontier Design

Post by W1der »

iTexxoR wrote: Sat Jun 30, 2018 2:43 pm Thanks for the great map.
Only the sell point for Woodchips isn't good placed. It's tricky to sell Woodchips with big Trucks. :frown:
Hello and welcome to the forum!

If you find it hard ... just practice a bit *thumbsup*
https://www.youtube.com/watch?v=iPAlA-Mt4hk
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Gimli54
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Re: "Lone Oak Farm" - Farming Simulator 17 - BulletBill - Frontier Design

Post by Gimli54 »

I’m not normally one to put much import in how a map looks but rather how it plays and feels but DANG if this map ain’t one of the best looking I’ve ever played been waiting for this one since the first week of March and man was the wait worth it thank you bill
mse09
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Re: "Lone Oak Farm" - Farming Simulator 17 - BulletBill - Frontier Design

Post by mse09 »

Really enjoying the new map, great job BB. Just a quick question. Does the starting farm have any fertilizer? I'm finding fuel and seed but no fertilizer. I may just be not finding it but I'm starting on hard and will definitely be pinching my pennies for the first few harvests. Thanks.

p.s. sorry if this was already covered, I'll admit I didn't look through 17 pages of discussion :lol: :search:
Goose66
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Re: "Lone Oak Farm" - Farming Simulator 17 - BulletBill - Frontier Design

Post by Goose66 »

Solid fert is in the white shed marked chemicals or similar. Not sure on liquid.
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Cannoneer186
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Re: "Lone Oak Farm" - Farming Simulator 17 - BulletBill - Frontier Design

Post by Cannoneer186 »

Hello! I can't plant sugar cane on this map. Is this a imperfection or should it be? :hmm: Sugar cane can be sold on this map
BulletBill

Re: "Lone Oak Farm" - Farming Simulator 17 - BulletBill - Frontier Design

Post by BulletBill »

Cannoneer186 wrote: Sun Jul 01, 2018 3:52 pm Hello! I can't plant sugar cane on this map. Is this a imperfection or should it be? :hmm: Sugar cane can be sold on this map

The sugarCane planting issue is an error and will be resolved in the map update.
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W1der
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Re: "Lone Oak Farm" - Farming Simulator 17 - BulletBill - Frontier Design

Post by W1der »

I found some issues with traffic ...

The way the splines are designed is causing some "accidents" here and there.
If turning traffic off and back on it starts to "glitch" and cars are just stopping randomly.

Never the less I really like how the splines are done on this map!

Image
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