"Lone Oak Farm" - Farming Simulator 17 - BulletBill - Frontier Design

Cougarco93
Posts: 8
Joined: Wed Sep 11, 2019 10:29 pm

Re: "Lone Oak Farm" - Farming Simulator 17 - BulletBill - Frontier Design

Post by Cougarco93 »

A. Why will doors not open?? Shows open door, but no button prompt
B. Don’t see any John Deere anything, maybe because I’m on Xbox one
C. Any way can add different cars, like the Bronco,
Guess figuring out how to open doors to shop on Xbox one
billy_roberts_81
Posts: 45
Joined: Tue Feb 26, 2019 11:32 am

Re: "Lone Oak Farm" - Farming Simulator 17 - BulletBill - Frontier Design

Post by billy_roberts_81 »

Cougarco93 wrote: Wed Sep 11, 2019 10:35 pm A. Why will doors not open?? Shows open door, but no button prompt
B. Don’t see any John Deere anything, maybe because I’m on Xbox one
C. Any way can add different cars, like the Bronco,
Guess figuring out how to open doors to shop on Xbox one
A: What doors, what building on the map? It's possible they are not animated doors depending on the building.

B: If BulletBill had put JD on the console version of the map it would have been rejected by GIANTS.

C: The AI traffic is GIANTS default.

The vehicle shop doors are open through the day and close at night. This is just for visual effect.
Cougarco93
Posts: 8
Joined: Wed Sep 11, 2019 10:29 pm

Re: "Lone Oak Farm" - Farming Simulator 17 - BulletBill - Frontier Design

Post by Cougarco93 »

A. Has tractors locked in, and thought 0800 was day. The main buildings when start, can turn light on and off, but no way out.
B. Yea figured being on Xbox it wasn’t allowed without license.
C. The cars at the house , makes it seem as if not your house( not that we can actually use house) , but it adds to realism
Cougarco93
Posts: 8
Joined: Wed Sep 11, 2019 10:29 pm

Re: "Lone Oak Farm" - Farming Simulator 17 - BulletBill - Frontier Design

Post by Cougarco93 »

I can open the garages doors at the house, but can’t get truck out of shed
Cougarco93
Posts: 8
Joined: Wed Sep 11, 2019 10:29 pm

Re: "Lone Oak Farm" - Farming Simulator 17 - BulletBill - Frontier Design

Post by Cougarco93 »

Ok, apparently you gotta hard turn off Xbox one for maps to work properly.
If bulletbill or the creator would please pm me
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