F350 custom help?

maxscott5926
Posts: 4
Joined: Mon Oct 29, 2018 8:12 pm

F350 custom help?

Post by maxscott5926 » Wed Oct 31, 2018 7:25 pm

Hello all I've been working on this for awhile but, it seems I'm at my breaking point and can no longer finish if anyone would like to take over and finish it up and release?? base model of truck isnt mine just added parts.
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Dogface
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Location: PC ⛽ USA

Re: F350 custom help?

Post by Dogface » Wed Oct 31, 2018 9:03 pm

What are you having trouble with?

maxscott5926
Posts: 4
Joined: Mon Oct 29, 2018 8:12 pm

Re: F350 custom help?

Post by maxscott5926 » Wed Oct 31, 2018 9:30 pm

getting the textures right and exporting back into game

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Dogface
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Re: F350 custom help?

Post by Dogface » Wed Oct 31, 2018 10:38 pm

What 3D program are you using?

maxscott5926
Posts: 4
Joined: Mon Oct 29, 2018 8:12 pm

Re: F350 custom help?

Post by maxscott5926 » Thu Nov 01, 2018 3:04 am

i have 3ds max 2014 and blender

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Dogface
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Location: PC ⛽ USA

Re: F350 custom help?

Post by Dogface » Thu Nov 01, 2018 3:23 pm

Giants has an export plugin for Blender. So, it should be easy enough to export it from Blender and then import it into GE. In GE, just plug it back into the original mod.

What problems are you having with the textures?

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