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Re: [FS19] Hagenstedt v1.0.0.0
Posted: Sun May 12, 2019 12:05 am
by Vanquish081
Cerberus wrote: ↑Sat May 11, 2019 1:02 pm
There are unfortunately a few mistakes (please fix it)
1. The grass texture is missing in the landscaping tool
2. There is a hole under the start house (Farm Manager)
3. I can not place objects in the yard (Terrain can not be changed -> Farm Manager)
4. The big vehicle hall always disappears. (Whenever I turn around)
5. Can not sell the gas station in the yard
Thank you!
1.- This must be fixed by Giants Soft., is not in my hand to modify the landscape mode.
2.- The hole is necessary, otherwise the stairs of the house would not be visible.
3.- If is your property, you must can modified.
4.- Need low clipDistance, requeriment by Giants Soft. for good performance, all disappears with distance...
5.- Yes, isn't your property, If I modify this for the next version, you will need start new game surely.
Re: [FS19] Hagenstedt v1.0.0.0
Posted: Tue May 14, 2019 9:17 am
by Luke_italy
I'm on console. Thank you so much for uploaded this beautiful map!!!!
I remember the hours on FS13...
Can you add the grass growing texture after painting it? Thank you!!! I returned to love consoles!
Re: [FS19] Hagenstedt v1.0.0.0
Posted: Tue May 14, 2019 3:28 pm
by dp331
Where I can sell wood chips and bales? I think you wasn't add a trigger.
Re: [FS19] Hagenstedt v1.0.0.0
Posted: Tue May 14, 2019 9:59 pm
by Vanquish081
dp331 wrote: ↑Tue May 14, 2019 3:28 pm
Where I can sell wood chips and bales? I think you wasn't add a trigger.
The bales in Barn
the woodchip should accept it in the sawmill, is a sellpoint of the base game, I did not modify it.
Re: [FS19] Hagenstedt v1.0.0.0
Posted: Wed May 15, 2019 10:53 am
by Cerberus
Vanquish081 wrote: ↑Sun May 12, 2019 12:05 am
1.- This must be fixed by Giants Soft., is not in my hand to modify the landscape mode.
3.- If is your property, you must can modified.
4.- Need low clipDistance, requeriment by Giants Soft. for good performance, all disappears with distance...
1. No, you must fix this in the map.xml. Watch this Video , please.
https://www.youtube.com/watch?v=3VCNxgM78Fc
3. No, I can not change the whole court terrain because you have the reset point for the vehicles there. I always get the message "Objects can not be placed in the loading area".
4. Why do you need a low clipDistance and other mapper have a much better clipDistance? Take a look at the OldFarmCountryside Map.
The clipDistance is much better on The Old Farm Countryside and the map is much bigger. There are more objects on this map. I do not understand GIANTS! That makes me angry.
The LS19 console version has made a huge step back in terms of performance
. Thanks for the great map but I will probably no longer play the map on the console. Maybe on the next generation of consoles.
Re: [FS19] Hagenstedt v1.0.0.0
Posted: Wed May 15, 2019 2:54 pm
by Vanquish081
Cerberus wrote: ↑Wed May 15, 2019 10:53 am
Vanquish081 wrote: ↑Sun May 12, 2019 12:05 am
1.- This must be fixed by Giants Soft., is not in my hand to modify the landscape mode.
3.- If is your property, you must can modified.
4.- Need low clipDistance, requeriment by Giants Soft. for good performance, all disappears with distance...
1. No, you must fix this in the map.xml. Watch this Video , please.
https://www.youtube.com/watch?v=3VCNxgM78Fc
3. No, I can not change the whole court terrain because you have the reset point for the vehicles there. I always get the message "Objects can not be placed in the loading area".
4. Why do you need a low clipDistance and other mapper have a much better clipDistance? Take a look at the OldFarmCountryside Map.
The clipDistance is much better on The Old Farm Countryside and the map is much bigger. There are more objects on this map. I do not understand GIANTS! That makes me angry.
The LS19 console version has made a huge step back in terms of performance
. Thanks for the great map but I will probably no longer play the map on the console. Maybe on the next generation of consoles.
1.- WoW! **** mode...
Fixed ¬_¬
3.- Well, need change respawn zone to vehicle shop.
Ok?¿
4.- I will review other maps and adjust the clipDistance.
Note: 1.000.000 in clipDistance... ShabaFS has had a lot of luck with his tester at Giants
Edit:
I need translation to DE for the next text:
Code: Select all
- Added woodchips sellpoint in port.
- Added Grass to landscape mode for paint with grass.
- Changed respawn zone to vehicle Shop.
- Various ajusted in deco.
When I have the translation for DE, I will upload a new version.
Re: [FS19] Hagenstedt v1.0.0.0
Posted: Wed May 15, 2019 4:42 pm
by TobiHH
Vanquish081 wrote: ↑Wed May 15, 2019 2:54 pm
Cerberus wrote: ↑Wed May 15, 2019 10:53 am
Vanquish081 wrote: ↑Sun May 12, 2019 12:05 am
1.- This must be fixed by Giants Soft., is not in my hand to modify the landscape mode.
3.- If is your property, you must can modified.
4.- Need low clipDistance, requeriment by Giants Soft. for good performance, all disappears with distance...
1. No, you must fix this in the map.xml. Watch this Video , please.
https://www.youtube.com/watch?v=3VCNxgM78Fc
3. No, I can not change the whole court terrain because you have the reset point for the vehicles there. I always get the message "Objects can not be placed in the loading area".
4. Why do you need a low clipDistance and other mapper have a much better clipDistance? Take a look at the OldFarmCountryside Map.
The clipDistance is much better on The Old Farm Countryside and the map is much bigger. There are more objects on this map. I do not understand GIANTS! That makes me angry.
The LS19 console version has made a huge step back in terms of performance
. Thanks for the great map but I will probably no longer play the map on the console. Maybe on the next generation of consoles.
1.- WoW! **** mode...
Fixed ¬_¬
3.- Well, need change respawn zone to vehicle shop.
Ok?¿
4.- I will review other maps and adjust the clipDistance.
Note: 1.000.000 in clipDistance... ShabaFS has had a lot of luck with his tester at Giants
Edit:
I need translation to DE for the next text:
Code: Select all
- Added woodchips sellpoint in port.
- Added Grass to landscape mode for paint with grass.
- Changed respawn zone to vehicle Shop.
- Various ajusted in deco.
When I have the translation for DE, I will upload a new version.
I can help you with that...
Verkaufspunkt für Hackschnitzel im Hafen hinzugefügt
Das Malen einer Grastextur mit dem Landscaping-Tool fügt nun Gras in der ersten Wachstumsphase hinzu
Rücksetzpunkt ist nun beim Händler
Verschiedene Anpassungen bei der Dekoration
Re: [FS19] Hagenstedt v1.0.0.0
Posted: Wed May 15, 2019 7:24 pm
by Cerberus
Vanquish081 wrote: ↑Wed May 15, 2019 2:54 pm
4.- I will review other maps and adjust the clipDistance.
Note: 1.000.000 in clipDistance... ShabaFS has had a lot of luck with his tester at Giants
1.000.000 ?! On Hagenstedt or Old Farm Countryside? I have just played Hagenstedt in 2160p on LS17. That's much better
Which clipDistance did you use with the LS17 and which clipDistance do you currently use for LS19?
Thank you for the update! Keep it up
Re: [FS19] Hagenstedt v1.0.0.0
Posted: Wed May 15, 2019 11:34 pm
by Vanquish081
TobiHH wrote: ↑Wed May 15, 2019 4:42 pm
I can help you with that...
Verkaufspunkt für Hackschnitzel im Hafen hinzugefügt
Das Malen einer Grastextur mit dem Landscaping-Tool fügt nun Gras in der ersten Wachstumsphase hinzu
Rücksetzpunkt ist nun beim Händler
Verschiedene Anpassungen bei der Dekoration
Thanks TobiHH
Cerberus wrote: ↑Wed May 15, 2019 7:24 pm
Vanquish081 wrote: ↑Wed May 15, 2019 2:54 pm
4.- I will review other maps and adjust the clipDistance.
Note: 1.000.000 in clipDistance... ShabaFS has had a lot of luck with his tester at Giants
1.000.000 ?! On Hagenstedt or Old Farm Countryside? I have just played Hagenstedt in 2160p on LS17. That's much better
Which clipDistance did you use with the LS17 and which clipDistance do you currently use for LS19?
Thank you for the update! Keep it up
In Old Farm Countryside.
The clidDistance in LS19 is the same that LS17, between 150 - 350.
Today is upload version 1.0.0.1 with this changes:
- Added woodchips sellpoint in port.
- Added Grass to landscape mode for paint with grass.
- Changed respawn zone to vehicle Shop.
- Various ajusted in deco.
Re: [FS19] Hagenstedt v1.0.0.0
Posted: Thu May 16, 2019 6:11 pm
by TurboFarmer
Thank you very much!
I loved this map and was very happy when you ported it to FS17, now even more so with it on FS19!
Thanks for the update!!
Re: [FS19] Hagenstedt v1.0.0.0
Posted: Sat May 18, 2019 7:33 pm
by dp331
Can you change start machines for same old? Eg. DF Agrostar and Fendt 513? Can I do this myself?
Re: [FS19] Hagenstedt v1.0.0.0
Posted: Sat May 18, 2019 7:35 pm
by livesea72
I posted a bug report about loading wagons unable to unload at barn. I tried two different ones without success.Thanks for bring it to 19.Update: i found if i drive really close i can unload.
Re: [FS19] Hagenstedt v1.0.0.0
Posted: Sun May 19, 2019 5:09 am
by BigC92
dp331 wrote: ↑Sat May 18, 2019 7:33 pm
Can you change start machines for same old? Eg. DF Agrostar and Fendt 513? Can I do this myself?
What do you mean? Like selling the starting equipment and buying new? You can sell every piece of vehicle and equipment and buy bigger.
Re: [FS19] Hagenstedt v1.0.0.0
Posted: Thu May 23, 2019 4:09 am
by Poizonous
Will the update require a new save?
Re: [FS19] Hagenstedt v1.0.0.0
Posted: Thu May 23, 2019 10:55 am
by Vanquish081
dp331 wrote: ↑Sat May 18, 2019 7:33 pm
Can you change start machines for same old? Eg. DF Agrostar and Fendt 513? Can I do this myself?
You can sell all machines and buy others...
livesea72 wrote: ↑Sat May 18, 2019 7:35 pm
I posted a bug report about loading wagons unable to unload at barn. I tried two different ones without success.Thanks for bring it to 19.Update: i found if i drive really close i can unload.
Poizonous wrote: ↑Thu May 23, 2019 4:09 am
Will the update require a new save?
Only If you need sell the gasStation in the Farm, no in version 1.0.0.2
The update is ready for release