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Re: [FS19] Hagenstedt v1.0.0.0

Posted: Fri May 24, 2019 2:37 am
by Poizonous
I started a new save because I wanted to redo my farm after the update, but I can't figure out how to sell the gas pump in the main yard. Am I missing something?

Re: [FS19] Hagenstedt v1.0.0.0

Posted: Fri May 24, 2019 10:38 am
by Vanquish081
:blushnew:
I forgot to include some lines :confusednew:

so sorry... :blushnew: :blushnew:

Re: [FS19] Hagenstedt v1.0.0.0

Posted: Fri May 24, 2019 4:24 pm
by Poizonous
It's fine, I just incorporated it into my farm. *thumbsup*

Re: [FS19] Hagenstedt v1.0.0.0

Posted: Fri May 24, 2019 5:31 pm
by Cerberus
Vanquish081 wrote:
Fri May 24, 2019 10:38 am
:blushnew:
I forgot to include some lines :confusednew:

so sorry... :blushnew: :blushnew:
No problem :mrgreen: *thumbsup* Thanks for the update!

Re: [FS19] Hagenstedt v1.0.0.0

Posted: Fri May 24, 2019 6:28 pm
by Vanquish081
Cerberus wrote:
Fri May 24, 2019 5:31 pm
No problem :mrgreen: *thumbsup* Thanks for the update!
Really so sorry... :blushnew:

To All:
If you have suggestions for the map, comment here for the next update where I want to include the animals that had the default map in FS13

Re: [FS19] Hagenstedt v1.0.0.0

Posted: Fri May 24, 2019 9:23 pm
by Cerberus
Vanquish081 wrote:
Fri May 24, 2019 6:28 pm
Cerberus wrote:
Fri May 24, 2019 5:31 pm
No problem :mrgreen: *thumbsup* Thanks for the update!
Really so sorry... :blushnew:

To All:
If you have suggestions for the map, comment here for the next update where I want to include the animals that had the default map in FS13
I have a wish. Increase the Clipdistance to 1.000.000 :lol: :biggrin2: No, that was just a joke!

Re: [FS19] Hagenstedt v1.0.0.0

Posted: Sat May 25, 2019 4:20 pm
by Vanquish081
Cerberus wrote:
Fri May 24, 2019 9:23 pm
I have a wish. Increase the Clipdistance to 1.000.000 :lol: :biggrin2: No, that was just a joke!
:lol: :lol: :lol:

Image

If it were for me there would be no problem :zunge:

Re: [FS19] Hagenstedt v1.0.0.0

Posted: Sun May 26, 2019 1:52 am
by Poizonous
Is the clipdistance the reason for distant trees and buildings to disappear, or is that something different? :confusednew:

Re: [FS19] Hagenstedt v1.0.0.0

Posted: Wed Jun 05, 2019 3:48 pm
by Vanquish081
Poizonous wrote:
Sun May 26, 2019 1:52 am
Is the clipdistance the reason for distant trees and buildings to disappear, or is that something different? :confusednew:
Correct, is for clipDistance *thumbsup*

Re: [FS19] Hagenstedt v1.0.0.0

Posted: Wed Jun 26, 2019 7:22 pm
by Maikello
Hello Vanquish
Have you ever thought about working on other maps? Sosnovka, Bjornholm? I ask because I like how you work on the map. You do not add anything strange. Just pure conversion with minor improvements. *thumbsup*
Why these two maps? I started my adventure with Farming on these maps. Beautiful times. In my eyes these maps will never grow old. I know, it's selfish thinking but I believe that there are more people like me. But only you can do it well ...

Re: [FS19] Hagenstedt v1.0.0.0

Posted: Sat Jul 06, 2019 4:56 pm
by gingeredscot73
I for one am one of them. I get nostalgic for old Giants map. I love Sosnovka and Bjornholm. Hagenstedt was my first map. Very happy for it to be in 17 and 19. Thank you for your extremely hard work.

Re: [FS19] Hagenstedt v1.0.0.0

Posted: Wed Jul 10, 2019 8:42 pm
by Farming Girl
Maikello wrote:
Wed Jun 26, 2019 7:22 pm
Hello Vanquish
Have you ever thought about working on other maps? Sosnovka, Bjornholm? I ask because I like how you work on the map. You do not add anything strange. Just pure conversion with minor improvements. *thumbsup*
Why these two maps? I started my adventure with Farming on these maps. Beautiful times. In my eyes these maps will never grow old. I know, it's selfish thinking but I believe that there are more people like me. But only you can do it well ...
You cant just edit any map you want, even if they are old versions, they are still the intellectual property of the creator, unless you of course get their permission

Re: [FS19] Hagenstedt v1.0.0.0

Posted: Wed Jul 10, 2019 9:21 pm
by Maikello
Farming Girl wrote:
Wed Jul 10, 2019 8:42 pm
You cant just edit any map you want, even if they are old versions, they are still the intellectual property of the creator, unless you of course get their permission
I currently convert Westbridge Hills. But my modding skill on a scale of 1 to 10 is -0.5. The only thing I can do is watching ShyWizard

Re: [FS19] Hagenstedt v1.0.0.0

Posted: Sun Jul 14, 2019 1:43 am
by Vanquish081
Maikello wrote:
Wed Jul 10, 2019 9:21 pm
Farming Girl wrote:
Wed Jul 10, 2019 8:42 pm
You cant just edit any map you want, even if they are old versions, they are still the intellectual property of the creator, unless you of course get their permission
I currently convert Westbridge Hills. But my modding skill on a scale of 1 to 10 is -0.5. The only thing I can do is watching ShyWizard
Yes, I'm working in the convertion the Westbridge Hills, Bjornholm,... but this week is for update this map, including original animals and a few of decoration.

Image

Image

I only include a few changes necessary for the conversion, or better said, for a conversation more faster.

I like to keep the mod or map as original as possible after a conversion, otherwise it is not a conversion :lol:

Re: [FS19] Hagenstedt v1.0.0.0

Posted: Mon Jul 15, 2019 5:26 am
by gingeredscot73
Will you be submitting Bjornholm and Westbridge Hills for consoles? Looking forward to the Hagenstedt update. Thank you for your hard work. Hagenstedt a player was trying to sell loose straw/hay/grass/silage at the barn, but it wouldnt sell. The trigger is very glitchy. Bales sell no problem.